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#1 |
![]() Join Date: Mar 2006
Location: GREAT (Amazing) Britain
Posts: 1,029
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As you all know the RLC is largest corps of the British Army and has an extremely important role. I feel somehow that their representation in this mod is somewhat low.
Basically could you add in the D.R.O.P.S (Demountable Rack Offload & Pick-up System) vehicle Demountable Rack Offload & Pickup System (DROPS) - British Army Website Other Transport and Engineering vehicles as well, saylike a TITAN TITAN Armoured Vehicle Launcher Bridge - British Army Website |
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#2 |
![]() Join Date: Nov 2005
Location: Indiana/Massachussetts
Posts: 3,277
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No offense, but what would this add beyond the current CO Truck? All armies in-game have large logistics units, but ultimately people dont want to sort ammo when they play PR, they want to fight.
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#3 |
![]() Join Date: Mar 2007
Location: Yooooorkshire!
Posts: 2,136
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The DROPS thing would be a nice replacement for a Brit CO truck when anyone had any time to make one.
The Bridge thing can't be done as far as I'm aware, I mentioned them a while ago when I made a thread about making blown bridges have greater implications and being much harder to fix, and having more realistic approaches to dealing with them. Basically from what I gather, the bridge would be a vehicle (obviously), and vehicles coming into contact with other vehicles usually cause trouble as you've probably seen. Plus animating the thing would probably be a major pain in the arse. |
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#4 |
![]() Join Date: Jun 2007
Posts: 1,835
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Could have a vehicle which allows deployment of a special type of sandbag type model for breaching small rivers?
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#5 |
![]() Join Date: Mar 2007
Location: Lowell MA USA
Posts: 3,283
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As viper said its pretty much the same as the current Co truck, and would require a new model and coding for it to be added. The TITAN has been suggested before and is hardcoded due to you cant have tanks go over tanks or cars over cars in the BF2 engine.
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#6 |
![]() Join Date: Mar 2007
Location: Yooooorkshire!
Posts: 2,136
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Having a deployable static might be an interesting way of dealing with it, you'd have to find some way of rendering the bridge tank thing immobile afterward somehow though.
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| Tags |
| corps, logistics, royal, vehicles |
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