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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting.

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Old 05-27-2008, 09:24 AM   #11
[R-MOD]Spec
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Default Re: Improve the AT-4

Quote:
I wonder if certain things in game are simply done for the "Ooh's and Ahh's" aspect sometimes.
That's vanilla. If there is no trail in real life, then they added it because they didnt know it or for balance, but for sure not for ooh's and aah's.
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Old 05-27-2008, 09:56 AM   #12
AnRK
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Default Re: Improve the AT-4

PR has plenty of military advisers that the team go to to verify most, if not probably al, of their sources. Someone with some experience or knowledge would probably be able to tell something like that.
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Old 05-27-2008, 10:26 AM   #13
hyraclyon

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Default Re: Improve the AT-4

I know that specter made a new rpg effect. He said he also did the same to the AT-4, but after a while he stopped updating his topic and it died. I don't know if he went on with it and presented it to the devs or not.
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Old 05-27-2008, 10:38 AM   #14
M.Warren

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Default Re: Improve the AT-4

It's probably not best for me to nitpick as I do. I'm just highly appreciative of attention to detail and particular refinement of Project Reality overall. I just have high expectations from the developers and community here.

But truely if Project Reality doesn't represent teamwork and exceptionally high standards I assure you there are no other mods out there that will. The people present here on these forums and those that have contributed to the mod have a uniform appreciation of Project Reality's unique and generally demanding gameplay dynamics.

I simply wish to urge those that do have the authority and capability to alter the game and point it in the right direction. There are numerous issues that need attention, both obvious and subtle but significant in it's own way. And in all honesty I truely hope that v0.8 turns alot of things around and/or brings back some of those highly unique gameplay dynamics that have disappeared over time. Chances are if this does not occur by v0.8 we'll be waiting yet another 4 months to see that patch fixed and so on and so forth.

Oh well, I'd rather not make a doomsayer out of myself and bring forth the black clouds. There are a handful of new administration here and new developement leads that have determination and vigor to pull this mod forward.

But as we were saying about AT-4's... Let's get back on topic.
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Old 05-27-2008, 10:43 AM   #15
jOHNNYdOUBE
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Default Re: Improve the AT-4

That AT-4 is VERY fast.
If it WAS that fast,
then I could hit my targets.

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Old 05-27-2008, 10:53 AM   #16
General Dragosh

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Default Re: Improve the AT-4

Quote:
Originally Posted by STORM-Mama View Post
Get rid of the smoke trail, make it move faster and add a huge back blast.

I think someone did something similar with the RPG-7 (check the Community mod section).
Now imagine this, a insurgent with an rpg7 aiming at a enemy vehicle, then a brit or american shows up behind him - he pulls out his knife and then fzzzzzzz, he got killed by backblast (the reason he didnt read the changelog for 0.8 )

Newly ordered sig !
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Old 05-27-2008, 01:09 PM   #17
Alex6714

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Default Re: Improve the AT-4

Well if the other guy wasn´t doing it anymore, I am going to remove most of the trails, or at least make them alot thinner.

"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"

"oh, they're fire and forget all right...they're fired then they forget where the target is"
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Old 05-27-2008, 01:14 PM   #18
Cyrax-Sektor

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Default Re: Improve the AT-4

Quote:
Originally Posted by General Dragosh View Post
Now imagine this, a insurgent with an rpg7 aiming at a enemy vehicle, then a brit or american shows up behind him - he pulls out his knife and then fzzzzzzz, he got killed by backblast (the reason he didnt read the changelog for 0.8 )
Instead of blowing both of them up, the Insurgent just turns his back and kills using the backblast. That should be funny to watch.

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Old 05-27-2008, 01:24 PM   #19
Ryan3215

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Default Re: Improve the AT-4

Well, it shouldnt be too hard to improve. All you have to change is:
- Decrease/Get rid of the smoke trail
- Increase rocket speed, thus decreasign the ammount of arc
- Add backblast effects
- Add large smoke/dust cloud upon impact (and mabey more damage as well)

edit: In this video as well, you can see the lack of smoke trail and jsut how fast this rocket is. This is a live round as it is being used in counter sniper operation, and from the looks of it, he wont be sniping for much longer
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Old 05-27-2008, 01:46 PM   #20
Waaah_Wah
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Default Re: Improve the AT-4

Quote:
Originally Posted by Alex6714 View Post
Well if the other guy wasn´t doing it anymore, I am going to remove most of the trails, or at least make them alot thinner.
Just PM him
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