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Old 05-17-2008, 12:48 PM   #1
cplgangster

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Default sa80 cocking hand

right ive searched and couldnt find anything but is it hard coded for the hand the sa80 series rifles are cocked with. as IRL you cant cock it with the right hand too easily and are told to do with left hand. It has something to do with cutting the thumb or something when doing it with the right hand.

So would it be able to get changed some time in the future or is it hardcoded. Btw i know it wouldnt be very high on Devs list as is only a minor thing and can be lived with how it is.
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Old 05-17-2008, 12:54 PM   #2
gazzthompson

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Default Re: sa80 cocking hand

wouldn't be hardcoded, its a animation and the DEV team don't have many (if any) animators


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Old 05-17-2008, 12:55 PM   #3
[R-DEV]Deadfast
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Default Re: sa80 cocking hand

It's not hardcoded it would just require a re-animation.

On the other hand the dev team is short on animators so I wouldn't put too much hope in seeing it replaced soon.

Besides, the SA80 animation looks awesome compared to the Chinese QBZ (actually they both use the same reload animation) .
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Old 05-17-2008, 01:04 PM   #4
DeltaFart

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Default Re: sa80 cocking hand

Id say it wouldn't be too difficult to fix, other than lack of animatiors, find us one and it'll be fixed(ive tried to figure out how, but its hard!)


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Biggest time killer :P

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Old 05-17-2008, 01:25 PM   #5
[R-DEV]strima
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Default Re: sa80 cocking hand

Was mentioned several times since the Brit kit came out.

Due to the lack of animators there'll be no fix soon as its not a big issue.


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I think it's because of the upcoming EU ban on lead-based ammunition. Apparently, lead is not good for you if ingested, at any velocity.

And whilst I'm here, you're not a PC and Windows 7 wasn't your idea, live with it!!!
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Old 05-17-2008, 01:33 PM   #6
[R-MOD]Spec
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Default Re: sa80 cocking hand

All reload animations could be changed, while we're at it. But without animators that wont work sadly.
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Old 05-17-2008, 01:46 PM   #7
[R-DEV]Rhino
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Default Re: sa80 cocking hand

yes we are fully aware of this, and have been since we got the SA80 ingame (v0.4?) and we have had our MAs even take videos of how it is meant to be reloaded etc for us.

The problem is that we have very few animators and we have bigger animations tasks to do when we get one. For example it is far more important to get a new GL reload animation in and done for a new weapon going ingame, as none of the stock reload animations dont even come close to it so if we dont get that animation done the weapon cant go ingame, where as the current SA80 reload is a good place holder, it may not be correct thou it works.

locked for resuggestion.


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