|
PR Time:
|
||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
| PR:BF2 Suggestions Suggestions from our community members. Read the stickies before posting. |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#61 |
![]() Join Date: Nov 2007
Posts: 352
|
Also, it doesn't make much sense to have a truck drive next to a tank and repair it while both of them are on the move. It's unrealistic and arcady, which is why the support vehicles were removed in the first place.
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#62 |
![]() Join Date: Nov 2007
Location: Vancouver
Posts: 1,866
|
not hot enough, the system is essentialy watching an area X metres around the tank and anything compact with say with a tempurature reading of more than X degrees, travveling at high speed, will set off an alarm. not sure if speed is a factor but i'm sure tempurature and size are
|
|
|
|
|
|
|
|
|
|
![]() |
| Tags |
| compilation, improvement, project, reality |
| Thread Tools | |
| Display Modes | |
|
|