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#21 |
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PR:BF2 Developer
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Well, has anyone got NVGs working in such a way yet?
In BF2:SF when someone puts them on, you can see them on ones face, but in PR it's just a green light and your face stays the same. Correct me if I'm wrong. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "yesturday a steam server explowded and we lose alot of account infermation. to verify that you have steam i will need your username and password or your account will be deleted " |
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#22 |
![]() Join Date: Jan 2007
Location: Bloomington IN
Posts: 1,649
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intersting idea.
i dont know about making a whole new thing for it, but maybe just darkening the Hud anyway in vehicles. Its a pain when you're in an AAV trying to find the plane, or when you're in the plane trying to sight in. |
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#23 |
![]() Join Date: Oct 2007
Location: Göteborg, Sweden
Posts: 1,490
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well in tanks it would just be a pain with sunglasses so i think it would be much better if you could choose if you want the on or not yourself.
great idea celica! |
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#24 |
![]() Join Date: Oct 2007
Posts: 202
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Very good idea!
Would be awesome to include some sunglasses to British Forces and USMC in Middle-East. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. الجمهورية العراقية الجهاد في سبيل لجهاد فيل أَكْبَر [FONT="Century Gothic"]proud to be a Middle-East urban combat player[/FONT] You can't fly and wanna learn it?? -----> To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. - Improvement guaranteed! |
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#25 |
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Good Idea
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. | To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#26 | |
![]() Join Date: Mar 2007
Location: The Land of ... err...
Posts: 923
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Wait a second, doesn't the UK pilot model already have that visor thing constantly on?
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This signature is here due to lack of imagination.
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#27 | |
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Quote:
And what the heck is the black box ure all talking about, i really havent figured out what it is...? | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Newly ordered sig ! |
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#28 |
![]() Join Date: May 2007
Posts: 177
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I hate when, especially in "The Battle for Qinling", i'm using the mobile AA: i point the sky and all the HUD disappears in his lightness... annoying.
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Some PR v.605 test videos
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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Last edited by Fabryz; 04-13-2008 at 09:23 AM..
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#29 | |
![]() Join Date: Oct 2007
Location: San Antonio, TX
Posts: 1,038
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Quote:
ObjectTemplate.create Kit seal_Specops ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.kitType Specops ObjectTemplate.geometry seal_Kits ObjectTemplate.geometry.kit 0 ObjectTemplate.geometry.dropGeom 10 ObjectTemplate.networkableInfo KitInfo ObjectTemplate.setHasCollisionPhysics 1 ObjectTemplate.unlockIndex 4 ObjectTemplate.cullRadiusScale 2.4 ObjectTemplate.addTemplate seal_lt_mask ObjectTemplate.addTemplate seal_lt_nvg rem ------------------------------------- ObjectTemplate.addTemplate USPIS_92FS_silencer ObjectTemplate.addTemplate nsrif_crossbow ObjectTemplate.addTemplate USHGR_M67 ObjectTemplate.addTemplate c4_explosives ObjectTemplate.addTemplate kni_knife ObjectTemplate.addTemplate UnlockSEALSpecops ObjectTemplate.addTemplate USRIF_fnscarl ObjectTemplate.addTemplate ParachuteLauncher ObjectTemplate.addTemplate nightvisiongoggles ObjectTemplate.addTemplate gasmask There are two lines for the NVG and gas mask. ------ Taking a peek at the PR Kits folder in Objects_server.zip . . . us_at_nvg.con ObjectTemplate.create Kit us_at_nvg ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.setNetworkableInfo KitInfo ObjectTemplate.kitType AT ObjectTemplate.aiTemplate AT ObjectTemplate.geometry US_kits ObjectTemplate.geometry.kit 3 ObjectTemplate.geometry.dropGeom 13 ObjectTemplate.setHasCollisionPhysics 1 ObjectTemplate.setCollisionMesh kitcol ObjectTemplate.cullRadiusScale 8 rem ------------------------------------- ObjectTemplate.addTemplate usatp_predator ObjectTemplate.addTemplate USPIS_92FS_idx3 ObjectTemplate.addTemplate kni_kabar ObjectTemplate.addTemplate hgr_smoke_q1 ObjectTemplate.addTemplate nvg ObjectTemplate.addTemplate medikit_dressing ch_at_nvg.con ObjectTemplate.create Kit ch_at_nvg ObjectTemplate.saveInSeparateFile 1 ObjectTemplate.setNetworkableInfo KitInfo ObjectTemplate.kitType AT ObjectTemplate.aiTemplate AT ObjectTemplate.geometry ch_kits ObjectTemplate.geometry.kit 3 ObjectTemplate.geometry.dropGeom 13 ObjectTemplate.sethasCollisionPhysics 1 ObjectTemplate.setCollisionMesh kitcol ObjectTemplate.cullRadiusScale 8 rem ------------------------------------- ObjectTemplate.addTemplate CHAT_ERYX ObjectTemplate.addTemplate chpis_qsz92_idx3 ObjectTemplate.addTemplate kni_knife ObjectTemplate.addTemplate hgr_smoke_q1 ObjectTemplate.addTemplate nvg ObjectTemplate.addTemplate medikit_dressing_chin There is only one line for NVG in the PR files. Solution (?): add ObjectTemplate.addTemplate nvg (or file name for nvg in PR) at the end of the first set of lines. I've seen MEC Officers with goggles, but they never put them on. | |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. | To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Yay PR! |
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#30 |
![]() Join Date: Aug 2007
Posts: 2,620
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The black boxes are in the Cobra, Havoc, Z-10 and if i am not wrong also in all the transport choppers. Its just a sort of black filter window that hovers before the pilots head. Just jump in the cobra ones, and you'll understand.
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| sf or pilot, sunglasses |
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