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Old 02-10-2006, 01:45 AM   #11
DEDMON5811

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I always count my rounds and use them intelligently. You will never see me auto reload or run out of ammo in a firefight.

I already use tactical reloading just can't save the ammo.

But once again Heydude stop knocking other peoples ideas because they dont fit your way of life.


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Old 02-10-2006, 03:20 AM   #12
Hitperson
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Dito I reaload like this as well and i think the key is an ideal usage.


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Old 02-10-2006, 11:28 AM   #13
beta
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Yet another idea that needs new key bindings ....

Should get as many people from these forums as possible to post on the EA forums a request to be able to create new key bindings ..... would solve a lot of problems and allow for a lot of new features!
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Old 02-10-2006, 01:59 PM   #14
GeZe
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For the key binding thing...

http://www.totalbf2.com/forums/showthread.php?t=49078

Quote:
..change the button assigned to Weapon 9 (=the parachute) to the SAME button that yoou use to jump.

the lines in controls.con look like this for me, using numpad 0 for jump&chute:


Code:
jump: ControlMap.addKeyToTriggerMapping c_PIAction IDFKeyboard IDKey_Numpad0 10000 0 
chute: ControlMap.addKeyToTriggerMapping c_PIWeaponSelect9 IDFKeyboard IDKey_Numpad0 10000 0
Doesn't seem that complicated to change key bindings. Or maybe I'm missing something.
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Old 02-10-2006, 02:10 PM   #15
beta
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Should have been more clear.

I meant to make NEW bindings, like say "i" is for unjam weapon.
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Old 02-10-2006, 02:50 PM   #16
lonelyjew

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Firearms implemented this and it was great. They took it one step further though and allowed you to merge your magazines which came in very handy.
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Old 02-10-2006, 03:01 PM   #17
beta
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Yeah, Firearms was a fun mod. Too bad it was in the era of Counter-Strike.

Only other can I can recall that had merging of mags for Jagged Alliance ... not even the same genre
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Old 02-10-2006, 03:14 PM   #18
Noetheinner

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I LOVE JAGGED ALLIANCE 2! Still have it, but can't play it on my OS I think

sorry off topic but I just had to say it.

The Huey guy

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Old 02-10-2006, 03:15 PM   #19
Stu007
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tactical reloads has been perfected by Raven Shield

and technically reloads are quicker, as charging / cocking handles do not need to be used, as there is already a bullet in the chamber. This excludes open bolt weapons eg m249, mac10, etc.

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Old 02-10-2006, 03:27 PM   #20
Noetheinner

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Oh yeah! I forgot about that! Stoopid game has only 1 reloading animation per weapon!!! It needs the "only mag change" animation so that it actually pays off to reload before your mag has run out.

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