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#101 |
![]() Join Date: Aug 2008
Posts: 28
Location: nashville
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Friendly Fire Isnt Friendly!
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#102 |
![]() Join Date: Nov 2008
Posts: 30
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-Don't go AFK in a vehicle or any other device.
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#103 |
![]() Join Date: Apr 2008
Posts: 1,017
Location: Helsinki
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- When deploying forward outpost with sandbag walls and razor wires, keep in mind that both soldiers and vehicles spawn there. Don't block them inside your little fortress.
- Insurgengy is different. If you play insurgency maps same way than other game modes, you will fail. Both sides should remember that insurgents have unlimited tickets and lots of explosives. Fire and maneuver - hit and run. |
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Last edited by clueless_noob; 11-06-2008 at 08:26 AM..
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#104 |
![]() Join Date: Jun 2007
Posts: 1,837
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Squad leaders can mark the map for extraction, reinforcements or supplies even without a commander
A ticket saved is as good as a ticket taken |
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#105 |
![]() Join Date: Nov 2008
Posts: 130
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In close quarters, don't try to raise the sights to shoot if you have an optical rifle. Run away or spray wildly instead. You have little chance against iron sights, and no chance against a pistol or a carbine.
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#106 |
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PR:BF2 Developer
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The squad leader is ALWAYS right, unless he hasn't got his officer kit
Its not the medic's job to save you from incompetence. If you are getting angry and frustrated, its time for a break. Make suggestions to your squad leader, but his is the final word. If you don't like how the SL leads, join another squad or make your own; arguing over the internet was fail in the past and it is fail now. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "We live for the one! We die for the one!" |
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#107 |
![]() Join Date: Oct 2008
Posts: 235
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if you are under fire far from your objective, fall back and call for an extraccion, tikets must be used where needed.
to call for an extraction, while beeing a squad leader, press T, "need extraction", wait for an answer from the helicopters and then throw green or faction smoke over a clear and flat terrain. roads are a great place to be extracted only if clear. ALWAIS find cover. it will increase your posibilities of survival and beeing resucitated. to clear a room: place your squad near the door, throw a granade, dont let more than 3 guys enter the room or a granade from another room may kill you all. bridges are important for logistics. offering your commander your demolition service could really help your team by obstructing the way for tanks and vehicules. If you are resucitated in middle of a firefight DO NOT STAY STILL, FIND COVER. the medic injected you to heal you in a safe position, not in the middle of the street, follow his nickname. smoke will cover you while entering a big building, as big bunkers or storages. use it! the best way to use a granader kit is to place smoke over the enemy and flank them. while flanking an enemy, you may split your squad in a half and try to attack from both flanks. while flanking, a marksman or automatic rifleman may distract the enemy from another position and cover your approach. ALWAYS use coloured smoke to indicate a chopper a safe place to land. APC means Armored Personel Transport, so if you are driving one remember to check your map for squads in truble and extract them. also you can check for people in main that need transport and give them a ride. you are in a SUPPORT ROLE, NOT AN OFFENSIVE ONE. If your tank ,APC or humve is hit, fall back to main to reapir it, dont stay to recive another hit!. that asset is more valuable than your life, (you lose tikets if destroyed.) DO NOT shoot your AT rocket if you are not sure if you will hit, get cover. make your rally point far from the fight or behind the enemy lines, or it will be destroyed by the enemy. |
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#108 |
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Do not bail out of a moving vehicle - wait for the vehicle to come to a complete halt, or ask the driver to stop.
As infantry, set location goals when moving, such as a tree or monument in the distance, and get your squad to move individually, to avoid bunching up. |
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#109 |
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Retired Developer
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"Dont Bother asking a British Army Rifleman for ammo, as he will only have 20 rounds, due to the current Operational shortage, go and find a US Soldier he will have thousands to spare, and he may even give you some half decent rations while your at it"
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#110 |
![]() Join Date: Apr 2007
Posts: 1,577
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-Your zipties function exactly like a knife when dealing with enemy rally points, firebases and hideouts.
I've had numerous occasions when I told someone to knife a hideout radio, only to have them reply that they don't have a knife. Everyone should be able to understand that even if they don't have a physical knife they can still "knife" a FB or a rally. Perhaps the manual should also make this more clear. |
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