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#1 |
![]() Join Date: Aug 2007
Location: L337tAnkp00ning with Robbi187
Posts: 1,218
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How about adding a black screen when shot that lasts for just over half a second and acts like an eye opening up afterwards.
I'm thinking this because we cannot force prone in PR and at the moment there isn't that much difference between when a round flies over your head and when one hits you in the chest. Afaik It'd be a natural human relex to blink when a piece of lead hits you at 1500fps :P Main reason though is this should be able to get rid of the current situation where you can shoot someone and (though blurry) they can calmy turn around to face where they've been shot from and retaliate. Imho having you eyes shut for that split second when you're hit will definately encourage people to dive for cover much more, and will also give the obvious disadvantage to whoever gets shot first. (please no crap about "ohhh lets include sneezing too! Point is that if you get shot you're going to blink, some might have their eyes closed for longer but you will certainly blink (at least) and this is what can give an enemy his advantage. I think having the screen flash instantly blank (shutting eyes hard) and and eyelid kinda thing slowly opening with everything still blurry would be pretty cool and immersive (not too slow though... you're gna be panicking Imo :P) Edit: Ahhhhh Cack it I've put this in general discussion cos I'm far too ub3r for the suggestions thread :P lol *****THREAD NEEDS MOVING INTO SUGGESTIONS FORUM, MY BAD SORRY :'(***** |
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Last edited by Sadist_Cain; 02-09-2008 at 08:35 AM..
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#2 |
![]() Join Date: Apr 2007
Location: Cambridge
Posts: 3,650
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I agree.
Good plan. Would really help with other kinds of suppression effects to make it difficult to shoot. |
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XKCD forums, in the middle of a perfectly sane conversation:
Has anyone really been far even as decided to use even go want to do look more like? Best post ever made! EG: PPSh is made of win and quite possibly stamped sheet metal |
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#3 |
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PR Community Faction Lead
![]() Join Date: Aug 2007
Location: The 44 Islands ;)
Posts: 1,319
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Sound like a good idea D
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. RANGERS LEAD THE WAY!!! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Do not post stupid suggestions just because you had a bad round in PR To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#4 |
![]() Join Date: Apr 2007
Location: Cambridge
Posts: 3,650
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I dont know what the DEVs are trying to do with suppression, but this would be better than blurred screens when hit.
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XKCD forums, in the middle of a perfectly sane conversation:
Has anyone really been far even as decided to use even go want to do look more like? Best post ever made! EG: PPSh is made of win and quite possibly stamped sheet metal |
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#5 |
![]() Join Date: Feb 2007
Posts: 1,235
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Do it!
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#6 |
![]() Join Date: Aug 2007
Location: L337tAnkp00ning with Robbi187
Posts: 1,218
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Seems to be going down well
Rofl @ engineers post :P That's a hardware graphics effect |
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Last edited by Sadist_Cain; 02-09-2008 at 08:36 AM..
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#7 |
![]() Join Date: Dec 2006
Posts: 2,040
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I already have such feature. It seems my craphics card is too old to manage some of the features, and sometimes even fog...
When you are shot, and start to bleed, your screen goes blurry. If I get shot, my screen goes completely gray, FPS drops near to 5 thus making everything unplayable. It takes about 15-20 seconds for me to take a dressing, toss it to the ground... Then I just need to wait still and hope no one shots me, because I cant see anything. Then suddenly, the gray screen goes away and I can see everything properly again. I kinda like this feature... Too bad it's probably just me who is experiencing this. |
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#8 |
![]() Join Date: Nov 2006
Location: Dublin, Ireland
Posts: 1,406
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It's been suggested a million times ... and yes it would be great to see ingame
Using the flashbang effect would be perferable imo but it has the same goal anyway |
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#9 |
![]() Join Date: Nov 2007
Posts: 352
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I endorse this suggestion.
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#10 |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. PR Testing Team: Serious Business. [R-DEV]LeadMagnet: I guess that's what you get when an Irishman drinks light beer.....bad advice. [R-DEV]dbzao: To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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| blinking, eck, shot |
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