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Old 01-25-2008, 11:21 AM   #21
Expendable Grunt

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Wait, the C2 in PR is undersized?


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Old 01-25-2008, 11:22 AM   #22
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I thought so...
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Old 01-25-2008, 03:07 PM   #23
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Quote:
Originally Posted by Jonny View Post
not legally
its simply not possible without considering the legal side, probaly would be legal as all your changing is the scale but its not possible

Quote:
Wait, the C2 in PR is undersized?
by a huge amount! thing is like 2x the size in r/l, soo is the warrior!


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Old 01-25-2008, 03:27 PM   #24
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Quote:
Originally Posted by [R-DEV]Rhino View Post
its simply not possible without considering the legal side, probaly would be legal as all your changing is the scale but its not possible



by a huge amount! thing is like 2x the size in r/l, soo is the warrior!
And I thought I had joined a realism mod

Ima go play vbf2 now.



It would be pretty crazy to see everything to scale, as Ive never really seen any of them before Hmm.. too bad. Arent the character models like 7 feet tall or something? Haha


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Old 01-25-2008, 03:27 PM   #25
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Explains a few things...

So, if you did these models yourself, why are they not the real size?


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Old 01-25-2008, 03:39 PM   #26
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Quote:
Originally Posted by Expendable Grunt View Post
Explains a few things...

So, if you did these models yourself, why are they not the real size?
lots of reasons.

1. the CR2 and other vehicles would tower over the rest which would be around abouts the same size in r/l anyways, which would give them unrealistic disadvatages ingame when comparing them to the smaller vbf2 tanks which where scaled down by DICE when they made them.

2. Players would not be able to jump on them, which would mean we would need to make the enetry points on the side or something.

3. the tanks would not be able to pass though objects on maps which they where designed too on maps before, for a good exsample, that bridge near the village on qinling, they can only just fit on that now, if scaled up they would have no chance soo many objects would have to be redone / replaced, and baiscally a hell of alot of maps would have to be reworked for this.

+ I'm sure there are many other things that I cant think of right now which would also effect this.


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Old 01-25-2008, 04:54 PM   #27
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The landy def. is about 180 long..


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Old 01-26-2008, 04:09 PM   #28
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Quote:
Originally Posted by [R-DEV]Rhino View Post
1. the CR2 and other vehicles would tower over the rest which would be around abouts the same size in r/l anyways, which would give them unrealistic disadvatages ingame when comparing them to the smaller vbf2 tanks which where scaled down by DICE when they made them.
Then don't put the C2 on maps against enemy armour unless you redid that one as well

Quote:
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2. Players would not be able to jump on them, which would mean we would need to make the enetry points on the side or something.
Nothing wrong with that IMO, as long as it's on one particular part -- representing them climbing up.

Quote:
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3. the tanks would not be able to pass though objects on maps which they where designed too on maps before, for a good exsample, that bridge near the village on qinling, they can only just fit on that now, if scaled up they would have no chance soo many objects would have to be redone / replaced, and baiscally a hell of alot of maps would have to be reworked for this.
Bah, make a larger bridge then! Tanks are used in open warfare. If you're moving under things you're removing it's mobility, i.e. killing it.


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Old 01-26-2008, 04:10 PM   #29
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Quote:
Originally Posted by Expendable Grunt View Post
Then don't put the C2 on maps against enemy armour unless you redid that one as well



Nothing wrong with that IMO, as long as it's on one particular part -- representing them climbing up.



Bah, make a larger bridge then! Tanks are used in open warfare. If you're moving under things you're removing it's mobility, i.e. killing it.
*yawn*


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Old 01-26-2008, 04:18 PM   #30
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Don't be silly Rhino, obviously you should be spending every waking minute producing the most realistic game with the best gameplay in the world, regardless of real life.


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