project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Suggestions
PR Time:
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR:BF2 Suggestions Suggestions from our community members. Read the stickies before posting.

Contact Support Team Frequently Asked Questions Register today!

Reply
 
LinkBack Thread Tools Display Modes
Old 01-18-2008, 02:08 AM   #11
Swe_Olsson

Swe_Olsson's Avatar
Send a message via ICQ to Swe_Olsson Send a message via Skype™ to Swe_Olsson
Default

Its very unrealistic that a vehicle is repairing another one by itself, there for if its somehow possible to make the engineer wrench more powerful when a Engineering vehicle is within 5-10 meters radio. This could reflect that the engineering vehicle has quiet alot of utilities.

Althought a Stationary repair station would be the best, especially on Insurgancy maps
Swe_Olsson is offline Reply With Quote
Old 01-18-2008, 02:28 AM   #12
charliegrs

charliegrs's Avatar
Send a message via AIM to charliegrs Send a message via Yahoo to charliegrs
Default

dont 2 and 3 kinda conflict? i mean 2 says it should take 6 or more shells to destroy a tank, but 3 says the crew should be killed in about 4 shells. well whos gonna actually try to destroy a tank if they know it only takes 4 shells to kill the crew, thus making the tank effectively destroyed. you would just have empty damaged tanks littering the battlefield, and none would respawn. i dont get it.

known in-game as BOOMSNAPP
'
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
charliegrs is offline Reply With Quote
Old 01-18-2008, 02:39 AM   #13
Sadist_Cain
Supporting Member

Sadist_Cain's Avatar
Default

Quote:
Originally Posted by charliegrs View Post
dont 2 and 3 kinda conflict? i mean 2 says it should take 6 or more shells to destroy a tank, but 3 says the crew should be killed in about 4 shells. well whos gonna actually try to destroy a tank if they know it only takes 4 shells to kill the crew, thus making the tank effectively destroyed. you would just have empty damaged tanks littering the battlefield, and none would respawn. i dont get it.
LMAO!

YOU DO GET IT! rofl you rule, you have described a battlefield with tanks...

lol this has made my morning that's what happens to most tanks on a battlefield... it's the flakes of armour inside that shatter off and do damage to the sensitive equipment and bodies of the crew inside.

Legendary tank commander Colonel Vittman's Tiger tank was disabled by an anti tank gun after villers bocage. The crew had to destroy it fully themselves so the enemy couldnt repair it.
The crew were lucky to escape with their lives (did they all?)


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
Sadist_Cain is offline Reply With Quote
Old 01-18-2008, 02:46 AM   #14
$kelet0r

$kelet0r's Avatar
Default

This is a great idea - it always bothered me how easily tanks went boom rather than being crippled or somewhat damaged
$kelet0r is offline Reply With Quote
Old 01-18-2008, 03:42 AM   #15
VipersGhost

VipersGhost's Avatar
Default

I've heard that the Sabot Rounds pierce through a tanks pressurized cabin...thus GREATLY increasing the pressure for a mili-second and then piercing through the other side creating a horrid vacuum that destroys organic things inside it. Like a red spray paint shot out of the side of it. The sabot round isn't explosive and the uranium core is quite thin iirc.

All you twats starting said threads "WTFBBQSAUCE 0.7 BLOWS" - R-Dev Jaymz
VipersGhost is offline Reply With Quote
Old 01-18-2008, 03:43 AM   #16
Ghost1800

Ghost1800's Avatar
Default

I kinda like the idea myself... though you could apply the 2nd and 4th suggestion to ALL vehicles that lose functionality as they get damaged. Choppers would be a great vehicle to receive this treatment, make chopper pilots actually have to deal with compromised handling and maybe even make it so that the choppers can perform "crash landings" on good flat terrain.
Ghost1800 is offline Reply With Quote
Old 01-18-2008, 03:59 AM   #17
Rudd
Retired PR Developer
Supporting Member

Rudd's Avatar
Default

Quote:
Originally Posted by Ghost1800 View Post
"crash landings" on good flat terrain.

Might be asking alot there


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

"You the people have the power to make life free and beautiful, to make this life a wonderful adventure."
I'm AFK until further notice, have fun guys.
Rudd is offline Reply With Quote
Old 01-18-2008, 04:19 AM   #18
Ghost1800

Ghost1800's Avatar
Default

I've seen it done with a Merlin on Al Basrah before, but the pilot didn't exactly have a lot of time to get away from the 2 second time bomb. Look at it this way, if the pilot can't do anything to keep the chopper from losing control and smacking into the ground at 200mph then it doesn't change much (well other then being able to enjoy the screams of those guys who were firing the miniguns all through the ride)... but if they can keep it together long enough to set it down on suitable terrain, the chopper is a loss but the personnel aren't. I'm not saying make them be able to stay up in the air against enemy fire longer, I just think the pilot should be able to stay with the aircraft till it's brought down by something that will truly destroy it (be it a high speed collision with our dear friend the ground or a 120mm HEAT shell)

P.S. obviously there are a lot less deadly weapons then a MBT cannon that can take down a chopper, but it'd be nice to see choppers actually make it to the ground, surviving or not.
Ghost1800 is offline Reply With Quote
Old 01-18-2008, 04:26 AM   #19
Rudd
Retired PR Developer
Supporting Member

Rudd's Avatar
Default

Quote:
Originally Posted by Ghost1800 View Post
other then being able to enjoy the screams of those guys who were firing the miniguns all through the ride
Definately a reason to ensure the passenger's die

If its possible, It's definately worth looking in to.
A vid of exactly the kind of thing you saw would be helpful i think.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

"You the people have the power to make life free and beautiful, to make this life a wonderful adventure."
I'm AFK until further notice, have fun guys.
Rudd is offline Reply With Quote
Old 01-18-2008, 04:27 AM   #20
Ghost1800

Ghost1800's Avatar
Default

... well I can bring Delta down with a stinger if someone is able to record his landing... though I think the only times he's been able to crash land has been from .50 cal fire.
Ghost1800 is offline Reply With Quote
Reply


Tags
damaged, destroyed, tanks
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 04:48 PM.


Powered by: vBulletin. ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2012, Project Reality.