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#1 |
![]() Join Date: Feb 2007
Posts: 1,235
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Hey guys; we all know Vehicle VoIP would be AMAZING so you can scream at the idiot on the Blackhawk gun to GTFO - But we also know that's impossible due to hardcoding.
Now I'm just wondering; but first, let me explain my reasons for bringing this up... Today, I lasted pretty much ALL ROUND on Jabal Al whatever (the one with the W/E Beach and Dam, US vs. MEC) being a well-coordinated dropshiper pilot in the Blackhawk; ferrying my squad and other squads constantly to new locations. Towards the end of the game, I ended up crashing into a mountain whilst on a 'stealth' mission with a squad, because I was busy typing (thus no chopper control) to the idiot on the gun to stop blasting it into the sky and giving away our position. ---- Would it be possible to add a key that the pilot of transport choppers can press to 'lock/unlock' firing modes on the cannons? (A bit like permission to open fire from higher command etc), because it's annoying enough when some c*ckend is firing aimlessly in your ear, and even moreso when you're trying to go undetected, but instead end up crashing because you were telling him to STFU! ---- My other idea is something I've had since the start of vBF2; would it be possible to make the Black Hawk doors open/closeable to protect the crew inside, and maybe add some increased manouverbility to the 'Hawk? I know for one I'd prefer to be behind a metalic door when being a BH passenger, than having the chance to fire back on the squad using small arms fire against the crew. |
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#2 |
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PR Artwork Team
![]() Join Date: May 2006
Posts: 3,950
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to make the doors move you should need a new model ,then skin it ,then import it, then code it and then testit , etc .
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#3 | ||
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PR Server Team
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Quote:
http://www.realitymod.com/forum/blac...nt-t29114.html Quote:
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#4 |
![]() Join Date: Feb 2007
Posts: 1,235
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Citing RoE is taking it a bit far; I'm merely suggesting locking the cannons when in flight to prevent idiots bouncing on the seats going "YOOOHOOO! WE'RE HERE MR. AA!!!!"
As for making a new BH model with sliding doors; PR itself is of course a mod, with a lot of new vehicles added etc; if the Devs have the time on their hands, wouldn't this be a positive step? |
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#5 |
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PR Server Team
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As a fellow transport pilot I feel your pain, but I don't think that it's ever going to happen.
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#6 |
![]() Join Date: Feb 2007
Posts: 1,235
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Ah well
PS. Did I hear vehicles will retain their minimap? I don't want to crash due to having to access CAPSLOCK map to see the extraction marker. |
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#8 |
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Banned
![]() Join Date: Jul 2007
Location: Norway
Posts: 3,190
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Lol i was playing with you on that map. We had about 3-4 ppl trying to tell those guys not to fire those damn guns. Didnt really help much..
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#9 |
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Retired PR Developer
![]() Join Date: Jan 2007
Location: Wales
Posts: 2,658
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played the same round you did today (and beat you to top chopper spot) doing exactly what you were
and to top it all of i crashed into a mountain aswell :P |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Smeg: Fuzz commands a lot and promotes good teamwork, db flips vehicles, Bosco is an all-round nub, Outlawz is an SP whore, Nickbond is a friggin ninja and Rhino gets kicked for being a n00b.
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#10 |
![]() Join Date: Feb 2007
Posts: 1,235
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Yeah; I lost a lot of points from people trying to enter my blackhawk through the floor.
"Never under-estimate human stupidity" |
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| Tags |
| additional, choppers, controls, pilot, transport |
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