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#11 |
![]() Join Date: Aug 2007
Location: L337tAnkp00ning with Robbi187
Posts: 1,218
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Do that next time! :P you know your squad will always come to give you extraction :P
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#12 | |
![]() Join Date: Feb 2007
Posts: 1,235
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Quote:
Weren't you summoned to bed like 3 hours ago? If not, GET ON TEAMSPEAK. | |
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#13 |
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Registered User
![]() Join Date: Nov 2007
Location: The Snowy Northeast
Posts: 7,406
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The miniguns on the BH are a distraction. If you're dumb enough to shoot them, you're gonna die. They are in no way actually useful, except for looking cool and maybe killing a long infantryman. Don't look like a noob, don't fire the miniguns!
As far as sliding doors it would simply lock people in. True BH sliding doors are barely protection against small caliber rounds. A BH is designed to avoid enemy AA, not really defend its occupants. Quick in, quick out, fast movement over unsecured terrain. Adding doors would be neat, but really would only protect against sidearms and some rifles (mainly 5.56 rifles, as opposed to 7.62), which you shouldn't be moving slow enough to allow your passengers to be sniped by. Occasionally you are going to lose passengers to volume fire, but your average infantryman isn't a threat to your occupants. |
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[R-CON]creepin - "because on the internet 0=1" |
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#14 |
![]() Join Date: Apr 2007
Posts: 1,855
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Ingame name: A.Behr
Xfire: arjan1994 |
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Last edited by arjan; 12-27-2007 at 06:04 AM..
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#15 |
![]() Join Date: Jun 2007
Location: Bat Country
Posts: 203
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The only way around this Heskey is to a 360 and head back to where you took off from.
Once you've landed, explain to your passengers that the next time someone shoots randomly off into the distance and gives away the BH's position, That your next maneuver will be to dive the chopper (as hard as you can) directly into the surface below you at the time. It a bit of a pain and time consuming but people usually learn fast that your not going to put up with crap. |
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There he goes. One of God's own prototypes.
A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die. |
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#16 |
![]() Join Date: Jun 2007
Location: Bat Country
Posts: 203
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Actually R-MOD Masdaq's idea is way better.
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There he goes. One of God's own prototypes.
A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die. |
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#17 | |
![]() Join Date: Apr 2007
Location: Cambridge
Posts: 3,650
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Quote:
![]() Blackhawk: ![]() Note the seahawk has its rear wheel much further forward and at a different orientation to both the BH and the model in game. Which means we already have a BH, not a SH. Screenshots from the game with captions do not count arjan, especially not when it is the identity of that model that is in question, for example posting: Slice of cheese: ![]() Does not make this a slice of cheese. You need actual photos of the heli to establish the identity of the model in the game. Anyway, I want to know if the ability to look behind you as pilot will help this problem at all. | |
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XKCD forums, in the middle of a perfectly sane conversation:
Has anyone really been far even as decided to use even go want to do look more like? Best post ever made! EG: PPSh is made of win and quite possibly stamped sheet metal |
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#18 |
![]() Join Date: Oct 2007
Location: A town called Brum!
Posts: 428
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Yep, i can say that the idiots on that round cost the US a valuble asset
Maybe if the Miniguns were unlocked by default, and the pilot has the option to lock/unlock them mid flight, if locked during landing and pilot gets out, the should revert to unlocked. After 3-4 T&T Members were "politely" asking the said idiots to cease fire, the rest of the team decided to help to, but they carried on firing. Even the R-XXX members playing told them ! Disrespectful lil' w**kers Sarge |
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#19 |
![]() Join Date: Feb 2007
Posts: 1,235
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I think it's a fair enough point tbh that you tell them you'll nose-dive if they don't stop f*cking around - Problem is though, I feel it'd give you a bad reputation for
1.) Destroying an asset 2.) Killing 'innocent' crew members. |
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#20 |
![]() Join Date: Nov 2007
Posts: 376
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I'm liking the bail out idea, of course you could just land and teamkill them.
Anyway instead of doors how about moving the seats so they're more covered. It's hardly ever useful to have a rifleman shooting from a BH. |
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| Tags |
| additional, choppers, controls, pilot, transport |
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