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#1 |
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Banned
![]() Join Date: Aug 2007
Posts: 57
Location: Sacramento
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Is it possible to restrict the sniper kit so you can only get it in a small squad of less than three people? That way it can be used realistically with a spotter instead of as a designated marksman kit with extra zoom. Or is that hard coded?
(I'm basing this on the assumption that snipers work in teams of two with a spotter and marksmen work with a full squad for long distance engagement like I read in the manual. feel free to correct me if I'm wrong) |
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#2 |
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Retired PR Developer
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I was thinking about this idea after replying to another sniper thread today.
I think it would be nice to require exactly 2 players in a sniper squad, no more, no less. My opinion of course... people will definitely disagree bellow... |
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#3 |
![]() Join Date: Mar 2007
Posts: 214
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Well, what's stopping Player A and Player B getting together, kitting up, then inviting more squad members? If you got enough underhanded people together, you could put a squad of all the Sniper, Marksman, and HAT kits in one squad as long as you have the communication to do it.
It'd limit "Join squad, grab sniper, die, repeat", but it would still be a viable option for those who play only to annoy. It's a stick rammed into the crack on the dam, it'll hold for a bit, but that pesky water will find someway to get through. |
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#4 |
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I got the same idea when reading the "Squad specialization"- thread a while back.
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**ON INDEFINITE LEAVE FROM 4 JANUARY 2013 AND ONWARDS** The language and concepts contained in this post are guaranteed not to cause eternal torment in the place where the guy with the horns and pointed stick conducts his business. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#5 |
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im all for the only 2 people in a sniper squad idea, if it could be done of course
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SGT.JOKER>FTW<(Fight To Win) In Game
Just getting back in the game To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Riflemen, SAW Gunner, Grenaider. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#6 |
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Lead Forum Moderator
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On the same account, how about making the amount of squad members needed to get a Marksman kit higher than the amount needed for a sniper kit? Would prevent people who can't get a sniper kit because they don't have enough people in their squad from using the marksman kit as a substitute.
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#7 |
![]() Join Date: Jun 2007
Posts: 474
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sniper squades dont usually last long. i mean you cant guaranty a squade to have a sniper kit for the whole round. it might even result in having so many sniper squades with 2 people in each hanging around and being useless. i dont know about others but when i play commander i only focus on the full squades which can carry out my orders and the squades with 3 or 2 members are left to do whatever they want to do.
still if these stuff dont happen, the sniper squades would be so usefull to the commander and the whole team. |
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#8 |
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when you play commander if you use VOIP and so is the sniper squad why dont you tell them to go harass the enemy commander while he sets up his assets? if im a sniper thats usually what i attempt to do.
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SGT.JOKER>FTW<(Fight To Win) In Game
Just getting back in the game To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Riflemen, SAW Gunner, Grenaider. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#9 |
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Banned
![]() Join Date: Mar 2007
Posts: 950
Location: BF2 PID# 173555082
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Increase to 3 and introduce a spotter kit with a soflam.
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#10 |
![]() Join Date: Aug 2007
Posts: 564
Location: Coventry
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| Tags |
| kit, small, sniper, squads |
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