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Old 09-13-2007, 09:44 AM   #11
El_Vikingo

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Quote:
Originally Posted by [R-DEV]KingofCamelot View Post
RotationalBundles have a max speed that they can rotate at, so no matter how high the sensitivity is set it won't make them rotate faster. These might be looked at being set more realistically, if we get a chance to do so.

I'm going to be experimenting with a code change which will hopefully fix the hyper sensitive zoomed in view, FYI.

Possible solution for Jets?


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Old 09-14-2007, 07:46 AM   #12
AnRK
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So tank turrets should be FASTER then they rotate in game? Shitting crikey.
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Old 09-14-2007, 12:15 PM   #13
mrmong
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well you can make tanks rotate mega fast by moving your mouse in one direction over and over in quick succesion, it looks pretty damn funny
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