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| PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
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#1 |
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Now, I don't know anything about coding or making levels or buildings in BF2 or any other game. But one thought have often crossed my mind when I play PR. All around the maps we have doorways covered with wood and other stuff. To get through you have to use the SLAM or an grenade, why not give the SpecOps a door charge? So they can put it up, and then it'll blow away without risking to TK somebody else.
Since I don't know anything about coding and stuff I can't tell if it's possible or not, but you could basically change the exploding radius so that it just blows the door out, right? Would be really effective and much appreciated. ![]() Here's a crappy animation made i 5 secs just to explain some more. Other than that I'd like to thank you guys for an excelent mod! |
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It is our choices that show what we truly are, far more than our abilities. |
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#2 |
![]() Join Date: Aug 2007
Posts: 1
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Agemman got a point there. It would be good whit a dorr charge. plant it and move in. whit SLAMs the TK risk it high and its a lot of public noobs that dosent get that SLAMs is deadly if y stand infront of it and look. and nades is better to send ower the wall or some thing at the enemy.
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#3 |
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Banned
![]() Join Date: Feb 2007
Posts: 489
Location: .
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guess this would be pretty interessting for weopons caches hidden in buildings. question is though how hard those buildings are to model and how the insurgents should get in and defend without using such.
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#4 |
![]() Join Date: Nov 2006
Posts: 4,838
Location: Inside the "Search Function".
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Suggested many times before, first you'd need doors to charge.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. If you are reading this dont stop, cause if you do, I'll kick you in the balls.
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#5 |
![]() Join Date: Aug 2007
Posts: 155
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We're talking about the wooden fence object that is destroyable.
And yeah, it'd be awesome with a breaching charge. This type of TK happens often. |
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#6 |
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use the radius and blast direction stuff from teh claymore item. add it to a breaching charge type of item(c4 or slam ) and boom. u got a explosive item that blows INWARDS to teh door. ther u go. start making it.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. BF2 ASSAULT. BETTER TOYS, BADDER GUNS, THE ASSAULT IS COMING... intel x6800 core 2 duo 2.93ghz 4gigs ddr2 ram nvidia 7950 gx2 1gig audigy 2 zs soundcard. aka . the coop king. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#7 |
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Former Testing Manager
![]() Join Date: Feb 2007
Posts: 1,382
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You still don't want to be standing in front of a breaching round.....trust me.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. “Without Warning, Sans Remorse” |
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#8 |
![]() Join Date: Jul 2007
Posts: 199
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SLAMs are enough. No need to get bogged down in the details.
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#9 |
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USE SEARCH.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Former [DM] captain. The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky |
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#10 |
![]() Join Date: Sep 2006
Posts: 1,025
Location: Dunfermline, Scotland
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. What's French for deja vu? |
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| Tags |
| breaching, charge, door |
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