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Old 08-12-2007, 04:02 PM   #1
Agemman
Default Door Breaching Charge

Now, I don't know anything about coding or making levels or buildings in BF2 or any other game. But one thought have often crossed my mind when I play PR. All around the maps we have doorways covered with wood and other stuff. To get through you have to use the SLAM or an grenade, why not give the SpecOps a door charge? So they can put it up, and then it'll blow away without risking to TK somebody else.

Since I don't know anything about coding and stuff I can't tell if it's possible or not, but you could basically change the exploding radius so that it just blows the door out, right? Would be really effective and much appreciated.



Here's a crappy animation made i 5 secs just to explain some more.


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Old 08-12-2007, 04:05 PM   #2
Jubjub
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Agemman got a point there. It would be good whit a dorr charge. plant it and move in. whit SLAMs the TK risk it high and its a lot of public noobs that dosent get that SLAMs is deadly if y stand infront of it and look. and nades is better to send ower the wall or some thing at the enemy.
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Old 08-12-2007, 04:09 PM   #3
101 bassdrive
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guess this would be pretty interessting for weopons caches hidden in buildings. question is though how hard those buildings are to model and how the insurgents should get in and defend without using such.
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Old 08-12-2007, 04:11 PM   #4
El_Vikingo

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Suggested many times before, first you'd need doors to charge.


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Old 08-12-2007, 04:18 PM   #5
Snowno

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We're talking about the wooden fence object that is destroyable.
And yeah, it'd be awesome with a breaching charge.
This type of TK happens often.
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Old 08-12-2007, 04:35 PM   #6
spartan117gw

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use the radius and blast direction stuff from teh claymore item. add it to a breaching charge type of item(c4 or slam ) and boom. u got a explosive item that blows INWARDS to teh door. ther u go. start making it.


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Old 08-12-2007, 04:37 PM   #7
LeadMagnet
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You still don't want to be standing in front of a breaching round.....trust me.


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Old 08-12-2007, 04:43 PM   #8
Zybon
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SLAMs are enough. No need to get bogged down in the details.
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Old 08-12-2007, 04:59 PM   #9
Expendable Grunt

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USE SEARCH.


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Old 08-12-2007, 05:16 PM   #10
.:iGi:. Eggenberg4Ever
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Quote:
Originally Posted by Zybon View Post
SLAMs are enough. No need to get bogged down in the details.
Agreed



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