|
|||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
| PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 |
![]() Join Date: Aug 2007
Posts: 2
|
Hello everybody
First, I would say that I love this mod! But, after I installed the version 0.6 I was wondering that there is no Al Basrah with a Conquest modus and without USMC's, it's a great pity... My suggestion is, that you do an Al Basrah in the Insurgency modus with GB's and insurgents and an Al Basrah in the Conquest modus with USMC's and insurgents, like in version 0.5 . My other suggestion is, that you remove the special kits grenadier and supporter and put the two kits as standart kits. In the version 0.5, everytime I took the grenadier but now, I wouldn't request a new kit everytime. Best regards -Cobra- |
|
|
|
|
|
#2 |
|
PR:BF2 Lead Developer
![]() |
Do you know it had a very, very good reason to make those two kits limited?
GB fitted the scenery better on Al Basrah. It's not going to change, as far as I know. (why would you want it to be USMC anyways? just a question |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#3 |
![]() |
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Former [DM] captain. The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky |
|
|
|
|
|
|
#4 |
|
The [R-MOD]s' Poodle
![]() |
Al Basrah was only USMC for v0.5 because the British weren't completed enough to fight against the Inusrgents. The USMC was really only a placeholder. And the British are currently securing and holding Basrah.
May I ask, how long have you been playing? |
|
Playing PR since 0.1..
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#5 |
|
Retired PR Developer
![]() |
And A10 doesnt fit in Basrah anymore, unless you like flying in circles
|
|
Originally Posted by whatshisname55:
"Ah yes, that link to your hard drive is working perfectly." |
|
|
|
|
|
|
|
|
|
|
|
|
#6 | |
|
Retired PR Developer
![]() |
Quote:
What? If they can request their sniper kits, why can't they also fetch their nub tubes then? | |
|
Originally Posted by whatshisname55:
"Ah yes, that link to your hard drive is working perfectly." |
||
|
|
|
|
|
#7 |
![]() Join Date: Mar 2007
Posts: 1,058
Location: Canada
|
I can't see the Devs creating or supporting a USMC version of the map for 0.6, the whole purpose was to get the UK in game on Al Basrah.
Once the Apache gets fixed for Basrah people will have something to wait around for 20 minutes and spam/tk/crash with. Patience. |
|
|
|
|
|
#8 | |||
![]() Join Date: Aug 2007
Posts: 2
|
Quote:
Al Basrah is the greatest map I ever played and in Project Reality, there is no map like Al Basrah. Quote:
Why didn't you leave the map on Conquest with USMC and added the map on Insurgency with GB's? Then all would be content... This is great in a computer game, you can do what you want. And when we talk about maps already, where is Muttrah City? Have you removed this map? Quote:
Ok, it's your decision what you do, but I must say I was happier when I played 0.5 as when I played 0.6 . But keep on the good work. Best Regards -Cobra- PS: And don't forget my other suggestions about the kits | |||
|
|
|
|
|
#9 |
![]() |
Hmm, I sure wish we had a clearly designated sub forum in which we could post our suggestions. That would be nifty, no?
|
|
|
|
|
|
#10 | |
![]() Join Date: Mar 2007
Posts: 1,058
Location: Canada
|
Quote:
Muttrah was removed but a new and improved version is in the works. The kit limiting may be changed in the future? But it was done to limit the spamming of these weapons. In a perfect world we could have the correct weapon loadouts for each squad but in the mean time limiting kits is the work around. | |
|
|
|
|
|
|
|
|
|
![]() |
| Tags |
| suggestions |
| Thread Tools | |
| Display Modes | |
|
|