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| PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
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#1 |
![]() Join Date: Mar 2007
Posts: 700
Location: under a rock
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I really enjoy the commander assets in PR, however occasionally i'll get some razor wire stuck 10ft. in the air, which really takes some of the realism out of the mod. i know you guys are working on an undo feature already. but could you add an asset footprint feature, it would require an extra model of each asset with a little less alpha so it is semi-transparent.
How it would work once the commander places the object the footprint will appear, and he will get the option to confirm, or deny it. if he confirms the model will be replaced by the real asset, if he denies, the footprint will be deleted and no tickets will be removed. might help some of the new commanders get used to the placement system. maybe it will be easier for new commanders to learn the system. |
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#2 |
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Banned
![]() Join Date: Jul 2006
Posts: 6,893
Location: Long Island
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I'm sure it's hardcoded because that is a great idea !
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#3 |
![]() Join Date: Oct 2006
Posts: 792
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Brilliant idea!
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#4 | |
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Quote:
Good idea. | |
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#5 |
![]() Join Date: May 2007
Posts: 132
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Couldn't the building be visible when placing so you see where it goes, like in sandbox mod http://www.youtube.com/watch?v=kmeklQFSkKc
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#6 |
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Retired PR Developer
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We cant give anything like the freedom in Sandbox because it would be exploited.
I think an "undo" function will be about as much as we can offer (if we can even offer that). |
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Cheers!
egg To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#7 |
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Banned
![]() Join Date: Jul 2006
Posts: 6,893
Location: Long Island
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UNDO
UNDO that would be great ! It would effectively be the same thing but with a minor delay. |
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#8 |
![]() Join Date: Mar 2007
Posts: 700
Location: under a rock
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if you guys cant get undo to work can you at least take away the team vehicle damage?
so you can just shoot your assets away |
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#9 | |
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PR:BF2 Developer
![]() Join Date: May 2006
Posts: 7,677
Location: Manchester
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Quote:
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The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Your powerful ... forces have been emasculated, and you yourself are a killer of children. Now of course it's not true, but the world only believes what the media tells them to believe." - Kane |
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#10 |
![]() Join Date: Nov 2006
Posts: 4,840
Location: Inside the "Search Function".
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The enemy is sneaking up....NOW! REDO!! *Enemy crushed by magic firebase*
It would be very helpful for noob commanders, |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. If you are reading this dont stop, cause if you do, I'll kick you in the balls.
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| Tags |
| asset, commander, footprints |
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