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Old 05-11-2007, 06:51 PM   #21
El_Vikingo

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A clock aint gonna stop you playing.


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If you are reading this dont stop, cause if you do, I'll kick you in the balls.
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Old 05-11-2007, 06:52 PM   #22
bosco_
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I want a clock that shows when it's HAMMER TIME!


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Old 05-11-2007, 06:57 PM   #23
ArmedDrunk&Angry
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LMAO @ Bosco
I don't think we need a real clock, as was stated just look at your real clock,watch phone ...etc.
But so many servers do not have timers that a ingame clock would be great to coordinate movements.
That way everyone would be synchronized and complex combined ops could be carried out on a schedule.
My suggestion was every server have a timer even if it was set to 99 hours of gameplay we would still have a timer to use for an ingame clock.
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Old 05-11-2007, 07:00 PM   #24
daranz

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Complex ops? How the hell are you gonna have complex ops that require time coordination in PR. If you want time coordination, just have the commander watch the time and have him talk to squads.


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Old 05-11-2007, 09:52 PM   #25
Blackhawk 5

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Ah make it you press botton (shift+t) then pulls a wristwatch and shows the actual time outside ZOMG....hardcoded.
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Old 05-11-2007, 10:14 PM   #26
youm0nt

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Speaking of clocks and time... Do you guys think PR shouldn't allow time limits for maps on servers anymore? For extraction, I can understand that we need a time limit but for AASv2 I don't think time limits are necessary.
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Old 05-11-2007, 11:02 PM   #27
Jimmy_Smack

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Quote:
Originally Posted by bosco
I want a clock that shows when it's HAMMER TIME!
Is that a plastic figurine of MC Hammer?!!!!

2010 +3

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Old 05-12-2007, 11:05 AM   #28
Zodiaccup

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Quote:
Originally Posted by Jimmy_Smack
Is that a plastic figurine of MC Hammer?!!!!
You want to have one?
http://wltc.org/dolls/MCHammer.htm


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Clan member of
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