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#1 |
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Banned
![]() Join Date: Feb 2007
Posts: 489
Location: .
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vehicles have physical mass when colliding with eachother.
though it seems rpg, heavy at, tankrounds and IED's dont have ballistic mass. so when hitting any vehicle with a tankround it will not move a single bit and just go into wrecked mode whilst if it would collide with another car it would drift off course or even flip. youd expect a hit vehicle to flip 2-3 times and come to rest 20 meters behind the point where the impact took place. same with a humvee who drives over a IED set up on the ground. the car just explodes and doesnt lift up 4meters into air... wouldnt it be rewarding and awesome to see that? is it somehow possible to get this into the mod? might surely add some realistic effects EDIT: rewriten suggestion to clarify myself |
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Last edited by 101 bassdrive; 05-08-2007 at 03:59 PM..
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#2 |
![]() Join Date: Apr 2007
Posts: 77
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Yesterday I was loading a technical with C4 and accidentally detonated the charges. The technical was thrown backwards at least 15ft, but it never left the ground. I would like to see this fixed.
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#3 |
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this is kinda funny, I was playing a map with an awesome squadron, and I was driving the humvee, and we spotted a White technical Truck,, a Toyota !!!,, AGAINST A humvee.. Now the funny part.. i dont have time to stop i thought,, so i just rammed it on the side.... and guess what? we blow up... into a complete burning inferno.. while the technical truck keeps rolling for a few more meters untill it caughts on fire aswell... now this is just unrealistic lol... we have the armor... and what do they have ? some super armor ? damn it lol
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#4 |
![]() Join Date: Oct 2006
Posts: 1,148
Location: UK
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Brill suggestion mate.
Yeah would be awesome to see a HMMWV ride over an IED and BOOM flys 7 feet in the air and flips |
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#5 |
![]() Join Date: May 2007
Posts: 106
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Because this is Project Reality, not a movie.
You may be right about the physics needing improvements but your details are off. |
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#6 |
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yea, I have seen a few videos from iraq and atleast he glass is shattered, maybe something could be added to the glass ?
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#7 |
![]() Join Date: Dec 2006
Posts: 1,492
Location: Dundee
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Like this- http://www.youtube.com/watch?v=uV-05i6InHo
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The IED Master
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#8 |
![]() Join Date: Nov 2006
Posts: 4,840
Location: Inside the "Search Function".
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. If you are reading this dont stop, cause if you do, I'll kick you in the balls.
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#9 |
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Banned
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Hmmm, is it just me or was that a fcuking stupid thing to do?!
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#10 |
![]() Join Date: Mar 2006
Posts: 1,038
Location: Plymouth
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in BF1942, all the models had physics, and in DC, I was driving an Abrams, and blew up a T72. and the turret went flying about 50m's leaving a trail of smoke.
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| applying, physics, vehicles |
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