project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Suggestions
PR Time:
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR:BF2 Suggestions Suggestions from our community members. Read the stickies before posting.

Contact Support Team Frequently Asked Questions Register today!

Reply
 
LinkBack Thread Tools Display Modes
Old 03-13-2007, 05:02 PM   #1
Lucid Nightmare

Lucid Nightmare's Avatar
Default Disabling tank systems

I was thinking, with the disabling of various tank systems when damaged (eg, getting tracked), would it be possible to add in an extra one where the targeting/optical system is disabled?

This could be represented by the drivers or gunners screen going black. You would still have control over your inputs, be able to fire and drive. You'd just not be able to see anything.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


I put the "laughter" into "manslaughter".
Lucid Nightmare is offline Reply With Quote
Old 03-13-2007, 05:32 PM   #2
[3rd]Sonders

[3rd]Sonders's Avatar
Default

i think you would be getting alot of "OMG WTF HAPPEND TO MY SCREEN?!?!?" *restart PC*


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

Game name: [3rd]Sonders-I.D. , [PR]USEF|Sonders
[3rd]Sonders is offline Reply With Quote
Old 03-13-2007, 05:43 PM   #3
Jonathan_Archer_nx01
Default

...throwing monitor out of the window.
Jonathan_Archer_nx01 is offline Reply With Quote
Old 03-13-2007, 06:06 PM   #4
[DVB] TRIggS

[DVB] TRIggS's Avatar
Default

would be good if the screen goes all staticy like an old TV screen.
On a side note with armor. What happened to the black and white infrared view i saw earlier in production?


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[DVB] TRIggS is offline Reply With Quote
Old 03-13-2007, 06:31 PM   #5
[R-DEV]dbzao
Programming Manager
Supporting Member

[R-DEV]dbzao's Avatar
Default

The black and white view was only black and white, and not infrared. So a dark camouflage was even darker.

It wasn't helping with the identification of long range targets so we just change it back to colored.
[R-DEV]dbzao is offline Reply With Quote
Old 03-13-2007, 07:20 PM   #6
eggman
Retired PR Developer
Supporting Member

eggman's Avatar
Default

plus most modern APCs and tanks use color cameras anyways .. I just liked the "tv distortion" effect, but it was not possible to get that with a colored screen.

Cheers!
egg



To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

eggman is offline Reply With Quote
Old 03-13-2007, 08:50 PM   #7
[R-COM]Darkpowder
Support Technician

[R-COM]Darkpowder's Avatar
Default

nice idea lucid, i would like to see a view that looks like it has been hit with bad static, with intermittant operation of the targeting system, but of course there are in MBTs backup systems where the pure and very small and hard to hit optical systems can be used when the laser gets knocked out, and even the commander sights can be used as backups. (i forget the precise details on this).

But in general gunners sight knocked out, leaving only the driver to get the tank back somewhere near the repair vehicle sounds good. It would give the AT gunners reason to try to hit the turret optics.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-COM]Darkpowder is offline Reply With Quote
Old 03-13-2007, 09:20 PM   #8
[R-DEV]dbzao
Programming Manager
Supporting Member

[R-DEV]dbzao's Avatar
Default

We have some ideas in that area, basically to take out the "wrong kit" text messages and using an image on the hud that tells the player he's in with the wrong kit.

If that works, we thought of other hud images that would say more about the damage status of the vehicle.

Not sure if it will work, but we are working on it...
[R-DEV]dbzao is offline Reply With Quote
Old 03-13-2007, 10:30 PM   #9
Deadmonkiefart
Default

Real tanks have several different viewing ports. It should me made so that You have several to stary out with, and as you take damage some of them may be destroyed. The different viewing ports would be varying in quality(color, zoom, clarity).

My #1 excuse for having a bad game:
"GET-OFF-OF-MY-KEYBOARD-YOU-STUPID-CAT!!!"

To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
Deadmonkiefart is offline Reply With Quote
Old 03-13-2007, 10:48 PM   #10
Expendable Grunt

Expendable Grunt's Avatar
Send a message via ICQ to Expendable Grunt Send a message via AIM to Expendable Grunt Send a message via MSN to Expendable Grunt Send a message via Yahoo to Expendable Grunt
Default

Would be nice, a hull status. Just a red, yellow, or green dot (which would be nice for us grunts too).
Expendable Grunt is offline Reply With Quote
Reply


Tags
disabling, systems, tank
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 03:09 PM.


Powered by: vBulletin. ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2012, Project Reality.