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| PR:BF2 Suggestions Suggestions from our community members. Read the stickies before posting. |
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#11 |
![]() Join Date: Mar 2007
Posts: 92
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I would Absolutly love this idea with the optics and/or possible other things like making it so the turret cant move.
Tracks should be disabled easier, with like slams or something. They should take out tracks and maybe other key points on the tank like optics or the turret. But shouldnt do much damage to the tank. This would be a REALLLY cool feature because if your tank gets surrounded by insurg's or something, this will enable kind of "Rescue Missions" I hate how... well all of the vehicals just Explode and the 3 man crew is dead in the tank... or an rpg can kill a fully filled APC, hummer, blackhawk, ect. This will change the way the game is played alot. It wont make anything unbalanced because if you destroy all of the important parts of the tank.. It will be useless until they bring up a repair car or an engineer sits there and repairs it. It modifies lucids post but this is an important feature that will add more realism. |
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#12 |
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The disabling system thing is passive -- you can't put SLAMs on the tread and expect the treads to go down.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Former [DM] captain. The fact that people are poor or discriminated against doesn't necessarily endow them with any special qualities of justice, nobility, charity or compassion. - Saul Alinsky |
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#13 |
![]() Join Date: Mar 2007
Posts: 92
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This is a suggestions section
AKA I know, it sucks.. |
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#14 | |
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PR:BF2 Developer
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "yesturday a steam server explowded and we lose alot of account infermation. to verify that you have steam i will need your username and password or your account will be deleted " |
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#15 |
![]() Join Date: Jun 2006
Location: Western Australia
Posts: 530
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lol, rezz'd.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. I put the "laughter" into "manslaughter". |
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#16 |
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Retired PR Developer
![]() Join Date: Jan 2006
Posts: 144
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If you knocked out the main gunner sight, the gunner would still realistically have his auxiliary sight which he could use. And that one is damn near indestructible on most tanks in game. The biggest downside of losing the main sight would be the loss of laser range finder and thermal camera. Commander doesn't have auxiliary sights, but he would still have his periscopes.
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| Tags |
| disabling, systems, tank |
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