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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting.

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Old 10-23-2017, 09:35 AM   #11
[R-DEV]Arab
PR:BF2 Developer
Supporting Member
Default Re: Faction variety

I'll look into getting custom faction voices to work somehow.

Quote:
Originally Posted by BlackGus View Post
but is possible to change lenguage in the maps?
some ideas: Pavlosky bay: EEUU defending vs Invasion of China
Fools Road; Rusia vs Duth forces
Yes, but only on the init.con, then you have to change the GPO's run line to the init.con instead of the custom ones.

You can change factions still, but the voices used will always be the ones set in the init.con

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Old 10-23-2017, 09:57 AM   #12
Spitfire1.2
Default Re: Faction variety

One cool Idea would be the US vs Russia in a desert man like Kashan or Khami. Although these are the most used factions, they haven't been put together in the desert (both have desert camo).
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Old 10-23-2017, 11:14 AM   #13
SShadowFox

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Default Re: Faction variety

Quote:
Originally Posted by [R-DEV]Arab View Post
I'll look into getting custom faction voices to work somehow.


Yes, but only on the init.con, then you have to change the GPO's run line to the init.con instead of the custom ones.

You can change factions still, but the voices used will always be the ones set in the init.con
This got me thinking some time ago, but I never took my time to check it, but is it possible to set the init.con file to read the files from another map folder?

So basically you copy a map and delete everything you wont be changing (terrain, statics, etc.) and only keep the things you want to change, then set the init file to load the things you didn't change from the original map and everything else from the new map folder.

Another option I can think of is the obvious one of straight up copy-pasting the map and changing what you want, like Dovre winter, except in Dovre winter there were more changes than just the factions.


[R-DEV]Spec:The suggestion is not accepted, I merely wanted to comment.
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Last edited by SShadowFox; 10-23-2017 at 02:08 PM..
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Old 10-23-2017, 11:29 AM   #14
[R-DEV]AfterDune
PR:BF2 Developer
Supporting Member
PR Server License Administrator

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Default

You can, yes. I've tested this with several maps, works fine. But it's not super straightforward and requires some trial and error . You end up with something between 5 and 15 mb.

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