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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting.

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Old 10-26-2015, 12:12 PM   #1
Jacksonez__

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Default Remove bloody screen when injured

it's unrealistic and very so annoying.

Rather add the tear gas blurred vision and coughing from BF2: Spec Ops if you are critically wounded Even that would be more realistic.

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Old 10-26-2015, 12:24 PM   #2
Rudd
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Default Re: Remove bloody screen when injured

The idea of the tear gas effect instead is interesting


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Old 10-26-2015, 12:43 PM   #3
Jacksonez__

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Default Re: Remove bloody screen when injured

Quote:
Originally Posted by [R-DEV]Rudd View Post
The idea of the tear gas effect instead is interesting
I was also thinking of increased weapon deviation time and slower weapon reload time when you are injured. Would those be possible?

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Old 10-26-2015, 12:53 PM   #4
Rudd
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Default Re: Remove bloody screen when injured

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Originally Posted by Jacksonez__ View Post
I was also thinking of increased weapon deviation time and slower weapon reload time when you are injured. Would those be possible?
fraid not, not in this engine


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Old 10-26-2015, 01:09 PM   #5
[R-DEV]Psyrus
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Default Re: Remove bloody screen when injured

Quote:
Originally Posted by [R-DEV]Rudd View Post
The idea of the tear gas effect instead is interesting
We used to have it, actually. It was taken out (not sure if it was due to Dice being strict back then about using SF stuff in BF2 mods or if people thought it didn't look good)
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Old 10-26-2015, 01:13 PM   #6
Jacksonez__

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Default Re: Remove bloody screen when injured

Quote:
Originally Posted by [R-DEV]Psyrus View Post
We used to have it, actually. It was taken out (not sure if it was due to Dice being strict back then about using SF stuff in BF2 mods or if people thought it didn't look good)
Not sure which one looks better: the bloody menstrual period screen or I-hit-the-bong-too-hard screen

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Old 10-26-2015, 02:28 PM   #7
Acecombatzer0

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Default Re: Remove bloody screen when injured

Agree, its kinda silly and unrealistic to "time" when the blood appears before you check a corner

And for obvious reasons I don't think DICE/EA are enforcing using any of their SF content anymore...

CrazyHotMilf: can you release PR 1.0 today cause its my birthday and i want to play it ? because its gonna be very nice and every thing
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Old 10-26-2015, 02:37 PM   #8
Rudd
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Default Re: Remove bloody screen when injured

Quote:
Originally Posted by [R-DEV]Psyrus View Post
We used to have it, actually. It was taken out (not sure if it was due to Dice being strict back then about using SF stuff in BF2 mods or if people thought it didn't look good)
Perhaps it can be modified to be less fast, or less intense or something.


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Old 10-26-2015, 03:07 PM   #9
Geronimo

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Default Re: Remove bloody screen when injured

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Originally Posted by Acecombatzer0 View Post
Agree, its kinda silly and unrealistic to "time" when the blood appears before you check a corner
A hundred times this!

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Old 10-26-2015, 04:08 PM   #10
[R-DEV]Mats391
PR:BF2 Lead Developer
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Default Re: Remove bloody screen when injured

The tear gas effect is already used. We use it for the black&white effect when real low on HP. The problem is that it does not work for a wide range of people which would result in unfair advantages. Further does it not only give you blurry vision, but also blocks you from sprinting. Not that i am against that, but i am sure some of you would like to be able to sprint even at 75% HP


Mineral: TIL that Wire-guided missiles actually use wire
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