project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Suggestions
PR Time:
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR:BF2 Suggestions Suggestions from our community members. Read the stickies before posting.

Contact Support Team Frequently Asked Questions Register today!

Reply
 
LinkBack Thread Tools Display Modes
Old 01-01-2007, 10:06 PM   #1
Animalmother

Animalmother's Avatar
Default Bullet Crack Radius

Ok well after watching a lot of war footage, I came to the conclusion that the radius for the supersonic crack from bullets needs to be increased A LOT. Could someone do a little research into this and find out exactly how big the radius is and possibly have it implemented into .5?

Quote:
Originally Posted by [R-PUB]MrD
the mortar is an extension of his penis and he 'ejaculates' rounds



To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
Animalmother is offline Reply With Quote
Old 01-01-2007, 10:18 PM   #2
causticbeat

causticbeat's Avatar
Default

I think that its been said that theyre being put back to how they were if you did them yourself in .32
causticbeat is offline Reply With Quote
Old 01-01-2007, 10:34 PM   #3
[R-DEV]sofad
PR Audio Team

[R-DEV]sofad's Avatar
Default

this radius is really small. 1,5 meters around the player.
this is completely hardcoded. i did some research to go around this radius some time ago, but without any luck.
believe me, im the first who wants this radius way bigger than now....


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-DEV]sofad is offline Reply With Quote
Old 01-02-2007, 03:15 AM   #4
Cyber-Couch
Default

Is it possible to make the suppresive bullet hit radius any bigger? For when a bullet hits close you get that effect.
Cyber-Couch is offline Reply With Quote
Old 01-02-2007, 06:21 AM   #5
LiquidSnake

LiquidSnake's Avatar
Send a message via ICQ to LiquidSnake Send a message via MSN to LiquidSnake
Default

Sry but what means bullet-crack? shame on me!!! ^^


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
LiquidSnake is offline Reply With Quote
Old 01-02-2007, 06:48 AM   #6
[R-DEV]bosco
PR Server Team
Supporting Member

[R-DEV]bosco's Avatar
Default

Quote:
Originally Posted by Cyber-Couch
Is it possible to make the suppresive bullet hit radius any bigger? For when a bullet hits close you get that effect.
I second that... would increase the use of the support kit.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-DEV]bosco is offline Reply With Quote
Old 01-02-2007, 08:03 AM   #7
Clypp

Clypp's Avatar
Send a message via AIM to Clypp Send a message via MSN to Clypp
Default

Hopefully they get improved. The 0.32 soundmod did them better.
Clypp is offline Reply With Quote
Old 01-02-2007, 08:21 AM   #8
[R-DEV]sofad
PR Audio Team

[R-DEV]sofad's Avatar
Default

the 0.32 sonic boom soundmod was a cheater!

read this post in another thread for explanation about this soundmod.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-DEV]sofad is offline Reply With Quote
Old 01-02-2007, 01:58 PM   #9
Lucid Nightmare

Lucid Nightmare's Avatar
Default

Can we make the crack louder. I mean loud enough to make you jump in your seat? Because right now they tend to get drowned out a little by other noises.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


I put the "laughter" into "manslaughter".
Lucid Nightmare is offline Reply With Quote
Old 01-02-2007, 03:05 PM   #10
kurtmax_0
Send a message via ICQ to kurtmax_0 Send a message via AIM to kurtmax_0 Send a message via MSN to kurtmax_0 Send a message via Yahoo to kurtmax_0
Default

Even if the old one "cheated", it still sounded alot better. You know, most rendering techniques these days "cheat" on things to gain speed.. so don't rule it out just because it's not realistic. The only thing that matters is if it seems realistic...
kurtmax_0 is offline Reply With Quote
Reply


Tags
bullet, crack, radius
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 11:15 AM.


Powered by: vBulletin. ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2012, Project Reality.