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#1 |
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Grenades and paddles are still broken (timer activates even when not used in sequence)
TK costs far too many points (Might be a server issue) View angle needs to be increased for most seated positions |
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#3 |
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PR Artwork Team
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How can a tk cost to many points?
- Why are you tking? - Why do the points matter? |
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#5 | ||
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PR:BF2 Developer
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[QUOTE=Clypp]Grenades and paddles are still broken (timer activates even when not used in sequence)[quote]
they aint broken, they are ment to be like that. we just haven got a animator to make the new animations for us. the nades are there cos ppl use to nade spam so much, so a delay between each nade means that you need to think more about where you chuck it, more than just lob as many nades as you can over the wall all at the same time and hope you get a kill or 2... Quote:
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#6 |
![]() Join Date: Oct 2006
Posts: 882
Location: London, England
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I just don't like it when i'm a passenger in a vehile and the vehicle gets blown up and it says "Mekstizzle has lost a vehicle - 20 points"
Firstly i didn't lose a vehicle i was a passenger, secondly you don't have to tell the whole f*cking team that i've lost something thirdly you don't have to tell them i've lost 20 or so points in doing so. It's just silly. Then you get losing points for dying on an MG stand. Hell you should get more points for taking up an MG position and making yourself a magnet in the first place. Actually, just get rid of the points system or simplify it. I say. Can someone post as to how it actually works? I don't think it's in the guide. |
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#7 |
![]() Join Date: Oct 2005
Posts: 184
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i agree with some of your points, although losing points for vehicles destroyed is necessary to punish wasters, it should apply to the pilot only.
on hills of hamyong (sp?), ive been sniped on many occasions because i lost a tripod mg while i was laying down heavy fire on advancing forces. why should i get punished? snipers can see better than you and once you start firing, youre a magnet for murderous fire so expect to die |
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#8 |
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Banned
![]() Join Date: Jul 2006
Posts: 6,885
Location: Long Island
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The other issue is if you get killed in a jeep you are penalized for losing it even if you were sniped out and the vehicle is undamaged.
The same goes for the above mentioned emplaced weapons. If the weapon is destroyed, I agree you should lose the points but if the veh or weapon is undamaged you shouldn't lose points. |
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#9 |
![]() Join Date: Jul 2006
Posts: 1,262
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Sadly points are the currency of most FPS and PR is no exception for most players, so every time you docket points for being a dumbass or wasting assets including yourself you encourage a more realistic game play.
On the other hand I agree with those that gripe about losing points for manning a MG or AA position, those guys in fact under enemy fire should get postmortem "hero" point in fact, even if they haven't made a kill on the gun, the suppression alone is worthy of the point. |
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#10 |
![]() Join Date: Jul 2006
Posts: 1,262
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Furthermore:
Because your team loses a ticket every time you die, I think you should lose one point the first time you die, then two the 2nd, three points the 3rd time, four on the 4th and so on. The fear of death is the main thing missing from this otherwise excellent "reality" based mod. |
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| couple, problems |
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