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#91 |
![]() Join Date: Jul 2009
Posts: 123
Location: curitiba
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Soon my dog of war... Soon
hehehe transport technical for the win.
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Last edited by fabioxxxx; 03-27-2012 at 07:51 AM..
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#92 | |
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Support Technician
![]() Join Date: Dec 2009
Posts: 2,365
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Quote:
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#93 |
![]() Join Date: Aug 2011
Posts: 1,051
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well the only two were rocket artillery, and ZPU. Rocket artillery isnt worth discussing, it's hard to see it as OP, and it's decently realistic. Adding it would simply be more content, with no chance of obfuscating balance, which can only be seen as good.
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#94 |
![]() Join Date: Dec 2009
Posts: 125
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I think we're done here.
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#95 |
![]() Join Date: Aug 2009
Posts: 528
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Make sure you understand which ZPU cannon you are talking about. There are different calibers for the ZPU's. I believe the ZPU which is in game would be called a "ZPU-14.5-4", denoting a ZPU with 4 14.5mm barrels. That ZPU is called the ZPU-4. There are also two other emplacements in question when you're talking about - the ZPU-23-2 and the ZSU-23-4. Those both fire the 23mm round, but are fixed in either 2 or 4 barrel configurations. However, the ZSU-23-4 is a cannon mounted within the Shilka, which is self-propelled.
ZPU-4: 14.5mm cannon with 4 barrels "stationary" ZPU-23-2: 23mm cannon with 2 barrels "stationary" ZSU-23-4: 23mm cannon with 4 barrels, which is self-propelled Just pointing out that they are NOT the same caliber and definitely do not weigh the same, so please don't confuse the ZPU-23-2 as a 14.5mm cannon. I think the DEVs know, but when people are arguing about this stuff, I can't tell what their reasoning is based off of. Limiting the amount of ammunition and also magazine size would be a good way to ensure proper use/balance of however this is mounted. |
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#96 |
![]() Join Date: Feb 2012
Posts: 333
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doesn't the hydra backblast kill operator? in any case zu23 technical is amazing all insurgents use it it'll be great for those pesky kiowas
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#97 |
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PR:BF2 Developer
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#98 |
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My main concern is asset balance, not whether PR is staying consistent to real life armaments.
Currently the Insurgents have the SPG-9 techie, which is the prized "hard-counter" to APCs. It is balanced because there is only one of them, sometimes that results in a lot of flame when it ends up in the wrong hands, but I can't see a way to fix that currently. We need a Anti-Air hard-counter equivalent. The Strela and .50 cal techie aren't effectively fulfilling that role at the moment. Similar to the SPG-9 techie. There will only be one of them, if it is used by the right group of people. You can have a very dynamic air to ground counter cycle. |
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#99 |
![]() Join Date: Apr 2009
Posts: 1,545
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Just slap a 14.5mm ZPU to a technical, BTRs can trash helos on Muttrah, an extra 3 barrels firing should kill them even faster.
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#100 |
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Forum Moderator
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It sure would be nice to see a ZPU 1 or 2 on the back of a flatbed. Would give the unconvntional forces a fighting chance against airpower.
...mongol... |
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Don't hate da mod, hate da game.
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. CareBear- you on about the poet Mongol? greatest poet iv ever known in my life <3 |
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| concept, rocket pod, technicals, zpu |
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