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Old 10-29-2006, 12:26 PM   #1
=|Azeitona|=

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Default Remove flags from extract and sigle objt. modes

I was playing on a plubic server as MEC and defending the radar with my squad. Another squad was defending the UAV. We did nothing all the round, because the all american team was capturing the flags and then stayed at the flags, waiting for our atack.

We tryed type teaching them how the single objective mode works, but they said we were lying.

My suggestion is simple, just remove the flags to the objectives be more obvious.




ps, sorry for any English mistake, but I hope you can understand the principal idea.

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Quote:
Originally Posted by [R-DEV]eggman
sh*t happens.
About 0.4 release
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Old 10-29-2006, 12:58 PM   #2
eggman
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single objective mode is going away.

being replaced by scenario which only shows flags if they are an objective or an uncappable main base.

we're having some trouble sorting out some bugs in scenario mode, so it's on the list of things to drop for v0.4 if we can't get them sorted within a day or three.

xtract doesn't and never has shown flags except for the start and end flags.

Cheers!
egg



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Old 10-29-2006, 02:15 PM   #3
Cerberus
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Quote:
We tryed type teaching them how the single objective mode works, but they said we were lying.
Talk about noobs

"Practice proves more than theory, in any case."
- Abraham Lincoln

"i so regret searching "giant hentai penis" on google images though ;_;"
- Garabaldi
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Old 10-29-2006, 04:33 PM   #4
=|Azeitona|=

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Quote:
Originally Posted by Cerberus
Talk about noobs

Noob everyone was once. But they were dumbs ! Because we (my friends and I) were trying to teach them, but they answered "BULLSHIT".

About the EGGMAN's post, thanks for awnser my question.

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Quote:
Originally Posted by [R-DEV]eggman
sh*t happens.
About 0.4 release
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Old 10-29-2006, 05:32 PM   #5
ArmedDrunk&Angry
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LMAO
nobody believes anything on the internet
What about after the first round when they lost ?
What about the timer ?
New players are one thing but the willfully ignorant can't ve helped.
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Old 10-29-2006, 05:46 PM   #6
dizzy
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Quote:
Originally Posted by [R-DEV]eggman
we're having some trouble sorting out some bugs in scenario mode, so it's on the list of things to drop for v0.4 if we can't get them sorted within a day or three.
I get this feeling that working with BF2 is like me trying to develop websites that work with internet explorer.

Best of luck

Project Reality League Admin

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Old 10-29-2006, 05:48 PM   #7
[R-DEV]Rhino
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Quote:
Originally Posted by [PIT]dizzy
I get this feeling that working with BF2 is like me trying to develop websites that work with internet explorer.

Best of luck
no no, really, IE is nothing like as bad as the bf2 engine...

if it was we would be talking.

you have to have a header on the top. you must have a nav bar on the right with excatly 5 buttons, no more, no less, and lots lots more


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Old 10-29-2006, 05:51 PM   #8
Ghostrider
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You could've tried telling them to read the server messages. lol


-Ghost


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Old 10-29-2006, 06:33 PM   #9
Cerberus
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Surely the server messages were spreading the same lies!

"Practice proves more than theory, in any case."
- Abraham Lincoln

"i so regret searching "giant hentai penis" on google images though ;_;"
- Garabaldi
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