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#1 |
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PR Manager
![]() Join Date: Jul 2009
Posts: 5,345
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Welcome back to another update for Battlegroup Frontlines, we hope that everyone had a good holiday season this year! Naturally over the course of the holidays the release of content updates has been slowed, but we hope that in the next few weeks the speed at which we were showing off some of our works in progress will continue.
Before we get started today, we would like to welcome Bruno to our dev team. Bruno emailed the mod informing us that he had over one hundred effects he wanted to share with us. Soon after he posted an application and became a full time dev. We are very pleased to be showing off some of the work he has done for us, and hope that he can continue to aid us in this area in the future! “My name is Bruno Gorostiaga and I would like to show you the particle effects I do for Battlefield 2 since it came out. I focus on performance and photorealism, I do my own textures and most of them are animated.” – Bruno To show off these effects, we have a series of pictures and a video recorded in-game showing some of the effects in motion. Enjoy! Last but not least we have our new Flak 38, modeled by Koricus, and skinned by Wasper. By 1940 it was already apparent that the low rate of fire of the 2 cm Flak 30 was too low for the faster aircraft ariving in combat. So it was decided to increase its rate of fire in order to increase the number of projectiles in the air, and hitting the target. Along with a slow firing rate, the German Flak 30 had a history of jamming during use, Mauser received the contract to produce an update for the Flak 30. Mauser successfully increased the firing speed of the Flak 30 from 420 rounds per minute, to 480 rounds per minute, this anti-aircraft gun became known as the Flak 38. It entered service in late 1940, and eventually replaced the Flak 30 on the production lines. The Flak 38 served along side its older brother, and even found its way onto numerous vehicles. The Gebirgsjaeger, German mountain soldiers, even had a version that could be broken down into packs and hauled up mountains. Thats all we have for you today, but stay tuned to our forums, our YouTube Channel and our Main Website for future updates! YouTube Channel – Subscribe Now! Get the latest info – Visit our forums! view original at blacksandstudio.com More... |
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#2 |
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PR:BF2 Contributor
![]() Join Date: Feb 2009
Posts: 3,079
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Looks really good! although maybe a tad too large.
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#3 |
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PR:BF2 Developer
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Those effects are fantastic, especially the tank shell - ground and bullet on ground impact effects!
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]Rhino: "you wouldn't believe the amount of photos of guys dicks even I've had"
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#4 |
![]() Join Date: Aug 2008
Posts: 1,149
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Looking really good! Keep up the good work!
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#5 |
![]() Join Date: Apr 2007
Posts: 1,215
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wow.. these effects really look amazing.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#6 |
![]() Join Date: Apr 2007
Posts: 1,855
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tbh, its looks abit 2D those large explosions
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Ingame name: A.Behr
Xfire: arjan1994 |
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#7 |
![]() Join Date: Nov 2009
Location: Amsterdam
Posts: 938
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from a long distance this might be cool, but those large explosions look very much like the 256 color explosions of older 2d games, and I see pixel edges on both explosion as debris,
though the idea of new high explosive effects is pretty awesome |
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#8 |
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PR:BF2 Developer
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#9 |
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Retired PR Developer
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That is very impressive, I love it. I saw some other videos that I didn't hugely like such as the amnimation stuff, but those effects are lovely.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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