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PR Time:
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#11 |
![]() Join Date: Sep 2008
Location: Bergen
Posts: 23
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Awesome, we could use those effects in PR, beacuse i think the ones we got at the moment is crap.
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Playing PR since .756
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#12 |
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Retired PR Developer
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Damnit, if EoD had PR gameplay I think i'd play it at least as much as PR.
They do FANTASTIC work. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#13 |
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They do, Ive always wondered about an EOD mini mod
Vietnam Redux or something, hmmmm A Vietnam realism mod would be spot on, but a bitch to pull off |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Dtacs you fool you have overloaded your douschbag reactor!!! Your at fucktard critical mass, NO DONT PUSH THAT BUTTON YOU RETARD!" dtacs - lol who said that? say dat 2 my face nerdking not online and see wat happens |
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#14 |
![]() Join Date: May 2009
Location: E
Posts: 122
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that would be a nice idea, vietnam being one of my favourite campaigns
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#15 |
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... kinda crewl.
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#16 |
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I just found out about EoD yesterday. I downloaded it, installed and was thinking that its going to be great, but then, after server refresh, all i found was 2 guys playing in 1 server. I liked the game, the assets and of course mortars ]
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#17 |
![]() Join Date: Feb 2009
Posts: 1,462
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The fire effect is impressive, but the initial explosion and smoke rising looks unnatural to me.
Sadly that's the case for a lot of mods. |
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#18 | |
![]() Join Date: Aug 2009
Location: Saint Ann Mo
Posts: 155
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Quote:
I agree. Looks "Over done" on the first few seconds of the boom. Looks like a bad attempt at COD's (sad looking also IMO) effects. | |
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#19 |
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We could atcually bring it back to life! if we could manage to get 128people to make 2 full servers.
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#20 |
![]() Join Date: Apr 2009
Posts: 130
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