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Old 09-29-2007, 02:30 PM   #1
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Post OPK #23: Serverfiles & Clienttorrent: RELEASE!

It overrun its time, but now its finished: OPK 0.2! Our team left a difficult time behind. We hope you are statisfied, beacause OPK grow up from ~550MB (0.18) to ~1,2 GB (0.2). Today we release the serverfiles and the Torrent. The clientfiles will follow tomorrow!

I. New Maps on OPK
II. Serverfiles & Clientorrent
III. Changelog OPK 0.2





Today we present 2 more of our new maps. And we decided to add 2 more maps from the -=WTF= Clan. Now it´s time to release OPK 0.2...

I. The new maps in OPK 0.2:

1. Bordercontrol
2. Blockade Policy
3. Wildgans
4. Red on eleven
5. Village
6. Code Bravo
7. Battle of the last Outpost
8. Hill of the Dead
9. Monastari Zogosicje


5. Village

5.1 The story:
The last day there were many fights in this small town. Both KFOR and VSCG try to hold the centre. Because of the city's construction, it's impossible to use heavy arms. As it is still unknown if the complete civil population was evacuated, all quarters have to be hardly captured by house-to-house fighting.

5.2 The facts:
Mapsize: 1024er
Player: 16/32/64
Infantrymap

5.3 The pictures:
Small and devoured lanes and dark corners: That's Gladi's last OPK map, "Village". Optimised by mavy and Bierpizzachips.








6. Code Bravo

6.1 The story:
Through intelligence informants, the German HQ in Prizren is alerted that serbian forces plan to install a town near the Adriatic Sea as a supply base. The main target is to avoid the therewith possibly linked displacement of local people and to prevent the construction of the base. KFOR units will secure the town and wait for reinforcement, or - if the town is already captured by serbian forces - force the occupier to fallback. A fix-installed VSCG base with access to the sea in this area would be a big disadvantage for KFOR. Serbian supplyroutes may be shortened and VSCG wil be strengthened if the operation fails.


6.2 The facts:
Mapsize: 1024
Player: 16/32/64

6.3 The pictures:
Bierpizzachips added Singelplayer- and COOP-support to this map to support all our fans to play OPK on the next LAN-party.









II. Serverfiles & clienttorrent:

Serverfiles:
SERVERFILES WINDOWS OPK 0.2 @WARUMDARUM
SERVERFILES WINDOWS OPK 0.2 @MODDB

SERVERFILES LINUX OPK 0.2@WARUMDARUM
SERVERFILES LINUX OPK 0.2 @MODDB



Torrent CLIENT:
DOWNLOAD CLIENT TORRENT OPK 0.2

We will publish the TORRENT-password together with the clientfiles.
One useful tool to download torrents is: µTorrent

We would enjoy it, to see some 0.2 servers ready to play.
We will announce the server-IPs you send us the next 24 hours in our CLIENT-Release.
Send us your server-IP per email: news[at]opkmod.com


III. Changelog:

New vehicles
KFOR:
- UH1D
- Tornado IDS

Serbia:
- J22 ORAO
- SA3

New weapons
KFOR:
- G36c silenced (incl. new sounds)
- G36_zf (scope)
- G36c (w.o. silencer)
- P12SD (HK USP tactical .45 incl. new sounds)

Serbia:
- M21 (w.o. grenade launcher)
- M21_zf (scope)
- M85 (w.o. silencer,incl. new sounds)

New sounds:
Handweapons:
- G3A3
- Hind
- Tiger

Jets:
- Missile Tracker Warning
- Missile Locked Warning
- Missile Locked

Vehicles:
- added new sound for coaxial MG IFV "M-80A"
- added new sound for coaxial MG MBT "M-84"
- added new enginesound to "Marder"
- added new enginesound to "Gepard"
- added new sound for maingun MBT "M-84"
- added new sound for maingun MBT "Leo2A6"
- optimized sound for "Gepard" guns

New ingame HUDs:
- BRDM-2
- Leoprad 2A6 / KE & HE Ammunition
- Mig 21
- Dingo
- UHT Tiger
- Bov-3
- M-84 / KE & HE Ammunition
- F4 Phantom
- IDS Tornado
- J-22 Orao

Fixed HUDS:
- Marder
- Milan
- AT3,
- Gepard
- Tiger Copilot Sights
- HIND TV Sight + new weapon selection icons

General tweaks
- changed the equipment of some kits
- added a kitsystem to share pilot kits and upgrade kits (e.g.stinger/gimlet)
- added ammo-boxes (vehicles)
- added ammo-boxes (infantry)
- added first aid-boxes
- replaced the turret MG from MBT "M-84"
- Added some gravestones with usernames


Mapchanges:
Airfield Assault:
- added UH 1D chopper
- added destroyable gates

Harbour Sabotage:
- added destroyable gates

Border infiltration
- added SP support (SP &Coop)

Out of reach
- added SP support (SP &Coop)
- replaced some old statics


More...
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Old 09-29-2007, 03:48 PM   #2
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Waaaahhhhhh need the password I got the file since 5 hours.

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Old 09-29-2007, 04:23 PM   #3

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Downloading atm, 0.2 seems to become great, cant wait!
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Old 09-29-2007, 05:50 PM   #4
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Downloading! Will have it in 30 min!



OkitaMakoto:"There's tons of disabled children all over my map..."
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Old 09-29-2007, 06:55 PM   #5
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Password will be released tomorrow evening.

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Old 09-29-2007, 07:59 PM   #6
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Quote:
Originally Posted by [R-PUB]bosco View Post
Password will be released tomorrow evening.
1 w4nT Th3m n0w!!!!111

seriously I can't wait!



OkitaMakoto:"There's tons of disabled children all over my map..."
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Old 09-30-2007, 12:37 AM   #7
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Will be awaiting tomorrow Can't wait to try the new maps, which is the one with the big border facility? Is it borderpatrol or blockade? The name makes it sound like border patrol but for some reason blockade sticks out in my head.


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Old 09-30-2007, 05:07 AM   #8

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AAAAAH!!!!!!!!!!!!!!!
I wanna play!!

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Old 09-30-2007, 07:26 AM   #9
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good work there and nice maps and features. looking forward to give it a go and check out the upgrade system.

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Old 09-30-2007, 08:28 AM   #10

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Still downloading it
So dont release it bevore i finished the download
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