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#11 | |
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In-game name: #BillSL
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#12 |
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Part Three is now out, part 4 is due to come on Thursday.
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#13 |
![]() Join Date: Jul 2006
Location: Project Reality Frontline
Posts: 1,586
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Nice guide, like the use of details in your maps.
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We who play these kinds of games are the first generation of war robot pilots.
Today we pilot a camera in 3D heaven. Tomorrow... To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#14 | |
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This is different when I storm coumpounds in, for example, Al Bashrah. We ALL move togheter. If we get spotted, my AR and an ACOG rifleman stay behind and suppress the coumpound. The rest go and once we are in, we spread out. I only use buddy teams in large areas (such as the city of Jabal al Burj, when, of course, it's clear before we spread out). In buddy teams it is me+medic, AR+rifleman (or marksman -> map dependent) and the 2 last ones (rifleman + someone else normally). There is a good survival chance (as you are not alone) and the covered area (the patrol, because I just say go with your buddy and walk around the city withing XXX meters from the marker (capture radius)) is very good and people move quick. Of course all of this only works with good Squad Members. That's why I try, first, not to start a round with a bad squad member. If that's not possible (ie. someone gets a sniper kit), organize it (kick him) before leaving the base. Sometimes the worst happens: you can only find bad squad members in the middle of a firefight. But I still kick them without mercy. They are slowing/compromizing my squad's safety, stealth and effectiveness. Any other players are free to join, as long as they are good squad members. Cool guide dude, keep it comin' | |
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In-game name: #BillSL
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#15 |
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OK sory for the hold up. School does take its toll =P infact i should be doing a history essay right now. Nonetheless, here we are part IV the cool bit. I might expand on this later. Of course, the guide doesn't end at part IV make sure you look out for section V. Its about eliminating the enemy when contacted.
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#16 |
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Thanx Danger 6 - GJ!
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "What's small, dark and knocking at the door? ...The future of humanity." -Bruce Sterling Are we talking bout Bots?!? - gomimin |
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#17 |
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Part V now out, i should be doing part VI later on today if i haven't fallen asleep. Enjoy!
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#18 | |
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I was reading through the forums and I found this tread once again! As I read through it (part IV and so forth) I got intrigued again with this guide and well, if you ARE doing part VII, can't wait! btw I haven't played PR for like a couple of months 'till 2 weeks ago that's why I didn't see this thread... Do you still play regularly Danger? | |
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In-game name: #BillSL
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#19 |
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i have not played since summer =( mainly for the reasons i mucked up PR by installing the BF2 patch v 2 and now i cba to download anything until pr v9 comes out. that is when il begin again. nonetheless i still endeavor to adding extra bits to my guide if i have time. until then im on the forums at least once a week
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#20 |
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Part VI is now out, how to assault enemy positions
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| danger6s, fire, guide, receiving |
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