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#11 |
![]() Join Date: Jan 2009
Posts: 110
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great guide man,
These really are the most important points i use to tell my 5 ppl whenever i lead a squad and which I expect every SL to tell his Members before they start moving out. However, I strongly disagree with the lining up idea. I mean its true that real-life military behavior often provides you an advantage in PR's engagements but in my opinion lining up your Squadmembers is unnessecary, since it will take to much time to get your average public players to get in formation and it seems kinda geeky to me to hold speeches or inspect your ppl in a line in a pc game. Rallying up at a safe location without forming up gives you the possibility of ging your 5 ppl information which you haven't passed in the warmup and it spares SLs those unnecessary "are you serious" discussions. btw, first post, so hello guys |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Festina lente!"
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Last edited by Myru; 11-18-2009 at 02:52 AM..
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#12 |
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Banned
![]() Join Date: Apr 2009
Location: wilmington
Posts: 290
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would be nice if there was a trainng map out there on the training servers that were like real tactical ranges to practice on.
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#13 |
![]() Join Date: Jul 2008
Posts: 965
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To clarify what I meant in my post - I think this guide is massively too detailed for use in PR. PR doesn't reward the levels of detail the Guide suggests, particularly when they result in time being wasted (time is a non-renewable resource in PR, and should always be spent with great care - the initiative is far too valuable to squander on battle prep). Not only does PR not reward it, but it shouldn't - these sorts of checks should either be carried out concurrently while en-route to the fight, or left be - it is after all just a game.
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#14 |
![]() Join Date: Oct 2009
Location: Liège
Posts: 208
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The thing is : it would perhaps work for a clan but it is too restrictive for 70% of the squads in PR (which are a mix of different players, clan, clanless,...).
Most of them, they just wanna have fun (to quote cindy) but it doesn't exclude the seriousness of this game though. Maybe, your way of leading troops is a tiny too serious. |
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The best victory is when the opponent surrenders of its own accord before there are any actual hostilities... It is best to win without fighting.
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#15 |
![]() Join Date: May 2009
Location: Nice, France
Posts: 1,481
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On public servers if I even find five guys with a mic its rare.
I am cool, relaxed and talk lots to encourage likewise from SM's. I even feel guilty doing too much building. The only thing that bothers me is contact reports: infront of me! My most common words as SL has to be 'what heading?' |
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#16 |
![]() Join Date: Nov 2009
Location: Ohio
Posts: 113
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Great suggestion. I'll use this from now on. Tired of the AR or Medic running off as they're my most important people. I like the idea of telling each memeber what I expect out of them. Great post.
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#17 | |
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Quote:
Also, I like 2 rules to add... "Stay within name tag distance from me all the time, unless especifically told to do otherwise" and "General rules: don't request a kit without asking and don't strafe apart from the squad. Being a full grid apart from me unless told to do so is an automatic kick." Make sure you kick so no one takes on you lightly. Afterall, your the boss! | |
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In-game name: #BillSL
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#18 |
![]() Join Date: Aug 2009
Posts: 35
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I like the general idea in your post. Some parts of it are too much role playing for my taste, other parts are spot-on. Instead of making them line up, I make them take a knee around me and bring out theirs maps so I can brief them on our objectives and how we're going to achieve them, using markers and grid refs. - those who don't comply after 3 requests are out and no explanation. Simple.
Previous from that I tell them that I need at least a medic and an AR. Now unlike you, I don't brief my sqd members about their kits. I assume that they know what they are doing and I don't want to waste precious startup time on that. I might get slapped in the face if a noob picks up an AT kit and doesn't know how to use it at a vital moment, but so far I haven't experienced that. My standard formation would be a rifleman as point man(pref. talk active person with Mic) followed by me(sqd leader) then AR, then .... ,and then medic as rear guard. In case I need to flank I usually ask point man and AR to do so, but perhaps I should let AR stay with the rest of the sqd, and do the flanking myself with the point man. I'm not sure what's best, But anyway, I tell them about my standard formation during our way into battle, whether we're on foot or being transported. All in all, I find your guide very useful. |
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#19 |
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Just letting you guys know... I said to the squad:
"OK I'm tired of all BS players. If you wanna be on this squad, you gotta do what I tell you as soon as you can!" Spawn "EVERYBODY LINE UP ON THAT WALL NOW! GO GO GO!" everybody lines up. "Congrats, guys, you've just past the non-jerkness test. Now I can see we'll do well." And we did. |
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In-game name: #BillSL
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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Last edited by goguapsy; 05-17-2010 at 06:14 PM..
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#20 | |
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It is indicative of squad members knowing how to follow orders. But what happens when the tactics that the SL employs are shit? Well, then the squad members obedience is pointless. | |
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Sheath no sword;
Lower no shield; Lack no vigilance. |
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| Tags |
| leader, mission, preparation, squad |
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