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#1 |
![]() Join Date: Mar 2007
Location: Sweden
Posts: 17
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Active squad-leading - fireteams
First off, pardon me if I use the wrong technical terms for what I´m trying to say. I try to translate the swedish terms I know to their english equivalents, but I don´t know all of them.
Right, my point is that I would like SL:s to actively mangage their squads. When I play as SL I try do split the group into two-man fireteams and then assign orders to each team. In my opinon this is much more effective than having one person do a specific order. The advantage is that you have two sets of eyes, as well as two brains on a job. For example, if I want a fire team to take out an enemy truck I have one guy concentrating on that while the other member of the fireteam can guard him/her. The other advantage is when giving orders. If I have divided my squad into fireteams from the start I´ll only have to say "Fireteam one; flank left" instead of saying "person x and person y flank left". Hopefully the fireteams develop an internal division of responsibilities as well. This may all be a bit to much for short games, but in my opinion it does really add to the gameplay if you are able to play like this. |
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Last edited by Sgt.Ljung; 01-06-2008 at 03:20 PM.
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#2 |
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PR Beta Testing Team Member
![]() Join Date: Jan 2007
United States of AmericaLocation: Seattle, Washington
Posts: 246
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Indeed. Fireteams can be very beneficial, especially if you have a talented FT leader.
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#3 |
![]() Join Date: Oct 2006
Location: Belgrade, Serbia
Posts: 68
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very very very very very hard to do in game.
I believe more than 50% of players knows pretty much all the squad/fireteam/platoon/younameit action/tactic... yet, it seems people play the game only to "stick it to the Man". It looks Sl is "the Man". Most of the times when I'm squadleading, I feel like a grumpy babysitter who won't let children play. Don't know why. All you need is a good squadleader, and 5 guys ready to listen. Now that sounds *a lot* easier than it actually is. |
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#4 |
![]() Join Date: Aug 2006
Posts: 717
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Me, Bob.Dob, Space, 2Recon, Bjoffe and witzleben used to do this with on a regular basis... It requires alotof training and co-ordination though, not something you do with some random pubbies. And yes, it works very well.
Växelvis Frammåt! |
![]() Anthony Lloyd, himself a former soldier in the British army and a Northern Ireland and Gulf War veteran: "The men inside (the APC) might have been UN but they were playing by a completely different set of rules. They were Swedes; in terms of individual intelligence, integrity and single-mindedness I was to find them among the most impressive soldiers I had ever encountered. In Vares their moment had come." |
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#5 |
![]() Join Date: Dec 2007
Posts: 29
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Cause it's a hard mix and it isn't something people are used to do, I mean not like you train this unless you are in a clan, if your clan even does the tactic (dontkno aint in a clan)
Also because you have to have the rigt mixes of people to do a succesfull flan, say fireteam 1 is a grenadier and a medic, and orders them to flank an enemy squad, the medic doesn't really have the fire power for a flank like the grenadier has. Ofcourse that's the squad leaders role to organize that. But back to the point, random people might not have the training |
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#6 |
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PR Beta Testing Team Member
![]() Join Date: Aug 2007
Posts: 88
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I have trusting problems when it comes to leading people i dont know. Also, its never fun when none of the members have a mind of their own or a voice. Like lemmings they are.
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#7 |
![]() Join Date: Mar 2007
Location: Portland, OR
Posts: 1,113
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I think a SL using move/defend/attack markers a lot REALLY gives you the edge. Everyone is in sync and you can use the marker for giving solid directions. Your guys should be good enough to follow someone and do the fireteam thing dynamically but stick close to the SL to an extent. This way you have six guns ready if a couple of targets are spotted and the medics/ammo flow freely.
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All you twats starting said threads "WTFBBQSAUCE 0.7 BLOWS" - R-Dev Jaymz
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#8 |
![]() Join Date: Dec 2006
Posts: 459
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Best way to do this is have 2 4 man fireteams in separate squads with SLs co-ordinating over TS. Each fireteam works together, is self sufficient, but works towards the same objective.
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#9 | |
![]() Join Date: Mar 2007
Location: Sweden
Posts: 17
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Quote:
I have found it works well to use fireteams with either people who have played PR for a long time, or people who have a basic military training. The people who expect PR to be just another kind of vanilla usually find it a tad too complicated though. And I do agree that the use of map-markers can be a really good way of deploying the differnt FT:s. | |
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#10 | |
![]() Join Date: May 2006
Posts: 12
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I think you didn't highlight the complementarity between classes.
Since some classes are complementary, you can use this complementaries to improve the fireteams effectiveness. The Squad Leader has to survive, so the Medic becomes his bodyguard. The AT needs ammo, so the Support follows him to be able to resupply him. I did a post on the fireteam on another forum. let me copy past what I wrote : Quote:
______________________________ [SDL]Kahn => [PR]CATA|Kahn | |
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