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#11 | |
![]() Join Date: Sep 2008
Posts: 22
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Quote:
One minute of arc when adjusting the sighting system on a weapon such as a rifle. Klick - Wikipedia, the free encyclopedia | |
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#12 |
![]() Join Date: Sep 2007
Location: Varmland
Posts: 134
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Hey Darkpowder,
Thanks for the LAN fun we had and hope to seeyah out there, give my best to the refuge from Norway Are you still updating this manual? If so, don't forget the orientation aids of using the SL as orientation point or a marker set at enemy location. In the name of KISS I always use the ingame aids to cut down on position descriptions. I'll explain in detail; Sometimes it is impractical to for your squad to shout "infantry east of my position, I'm down", on Ramiel for instance. How does the squad individually know where the recently killed soldier was? if you get to the map in time you can see his blue dot or if you have the spatial room awareness you know where he is anyways. But if you instead orient on compass heading from SL position, which is visible for everyone in the squad far easier then exact pos of soldiers. Sometimes that helps with new squads. A secondary solution in cases like the above, or when the situation requires fast actions, is to toss out a move marker and have people describe orientation of enemy based on that. Ramiel is a good example of that since it's so tight and crowded with buildings. Just a few random thoughts in, I'll provide more some other time. |
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People without imagination, consideration and plain lacking any *ation makes me question Gods Great plan.
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#13 |
![]() Join Date: Oct 2008
Location: värmland
Posts: 1
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Reading this makes this old BF2-heart beat more and more (I know it's far away from, and it's the reason I quit ;P).
This basic structure of communications will be like music to my ears If I'll hear them. Just gonna get used to it all. Need to improve my recon-ability instead of taking strolls as it seems to be my only activity these latest rounds. Hope to see you guys on the battlegrounds! Out! |
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#14 |
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Support Technician
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Glad you find it useful cappiz. You will find the more tactially-oriented servers using this in certain squads appropriately named. My advice, create a squad if you are going to be playing a while and slowly introduce some simple concepts which will give your squad some successful engagements.
They will be a lot more likely to support some more complex comms and most importantly get the confidence to use them The Future: 1 - I'm still looking for some devoted copter pilots to give me some test reports on my earlier airborne comms post in this thread. A really good post with some video support will get a prize 2 - I want to compile some video/audio footage of these comms being used in either staged or live public play. Any submissions welcome, i don't mind about accents, but a good weight of fire delivered to any target always looks good on a video. Vehicles or infantry. 3 - There will be more additions for comms for specialist roles, suggestions and source material please PM me on the forums. |
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#15 | |
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Support Technician
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More good stuff from [R-DEV]Undies here. Posting so i don't have to keep track of the other thread and so that all good comms information is in the same thread.
Quote:
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Last edited by [R-COM]Darkpowder; 01-04-2009 at 12:19 AM..
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#16 |
![]() Join Date: Nov 2008
Location: Brisbane, QLD
Posts: 58
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You are a killer leader man, you seem to love your conyoys as well.
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If you don't manage to kill an insurgent, don't go after him, he'll IED you.
If you don't manage to kill an insurgent, don't stay in the same place, he'll molotov you. |
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#17 |
![]() Join Date: Jan 2009
Location: Alberta
Posts: 171
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Good guide i hope more people will use VOIP because i hate me being the only 1 talking in a squad makes it harder to communicate.
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#18 |
![]() Join Date: May 2009
Location: Coral Springs
Posts: 2
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A very basic question. New to this and was wondering how to use VOIP. DO I need a third party program like teamspeak, ventrillo, or mumble or does PR handle voice on its own. Have mic and headset, just can't figure out how to get voice working. Thanks in advance for the help.
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#19 |
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Support Technician
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Please ask in the Tech support forums lots of reasons why it isn't working or find me on Xfire and happy to help.
Meanwhile, i would like to advertise this recent excellent post involving some voip ideas and leadership. http://www.realitymod.com/forum/f143...rst-place.html |
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#20 |
![]() Join Date: Jan 2009
Location: Alberta
Posts: 171
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awesome guide.
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In Game Name - Gr1mSoldier
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| Tags |
| communications, darkpowder, guide, voip |
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