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Old 11-21-2007, 12:16 PM   #11
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Yup. Great sabotage of gameplay. However, i think its a healty phase all players need to go through. Unless you're too messed up, you get tired of doing the same tactic every time. Come on, you've ALL done it, boys!
But no, assraping the public enemy right at gamestart - basically ending the round cause they never recover - is pretty lame in the long run...
This is a gentlemen's sport. Let's atleast try.

Quote:
Originally Posted by LtSoucy View Post
Space did this once and 5 out of 6 got kicked from server.
Sunset City-incident?
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Old 11-21-2007, 01:16 PM   #12
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Quote:
Sunset City-incident?
Yes
@Mongol- I have with some, but not many most end up with alot of deaths. For example fighting at the consrtuction yard 3 days ago.


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British atacking vs insrgent building.



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Old 11-21-2007, 09:25 PM   #13

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that was not a fast assault squad soucy! we where engaging enemy armor behind usmc lines trying to keep it of the front!
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Old 12-26-2007, 06:07 PM   #14
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Quote:
Originally Posted by [R-MOD]Mongolian_dude View Post
4) Haul ass to gardens/ruins (whichever one the enemy needs 1st) flag and hold off the enemy long enough for friendlies to cap west and east city

Oldest trick in the book, designed or at least perfected by BL1ND or Tbone that strat i'm sure. Though you (and i) are fairly good at it

To the original poster: HAT in an assault squad. That is a poor idea in my opinion. By the sound of it the HAT changes in 0.7 will make that tactic even worse.

On some maps, obtaining the enemy HAT kits is the secret to success (EJOD) among them, and too many rushers haven't the first idea how to use it like a surgeon not an artillery piece.

Good summary mongol, you -are- the finest support a "will not attack infantry ever" HAT gunner could ask for.

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Old 12-27-2007, 05:05 PM   #15
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shhhhh darkpowder, i love it when a lone enemy walks up to my squad with a HAT kit, its like a peace offering or something its a wonderful gift

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Old 12-27-2007, 05:39 PM   #16

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I really hate this tactic. It's mostly used on Ejod and it ruins the map. You could have a chance, if people didn't spawn off one guy, that's sitting in a corner, but most of the time it's the last flag you see, as today on TGs, when MEC rushed Ruins, T90s baited our tanks somewhere random, stupid SL and APC spawns allowed the enemy team to zerg rush us without building anything or setting down RPs and voila: map won without any sort of combat in 25 minutes or so.

If you have some decency, don't use this as it takes the fun out of the game.
It reminds me of the times, when I played Delta Force cooperative mode and everyone rushed to the end of the map to end it and start the next one, then repeat. What's the point of it, if you just sit in a server and watch maps go by without any fighting whatsoever, just rush flag-cripple enemy team-you have won-next map.

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