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Old 12-13-2007, 04:07 PM   #21

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On the other hand, we do want people to be afraid of dying...so it's a bit ironic.

[R-DEV]Gaz: Shout "WE R L33TZ" at the MD, sucker punch him, then teabag him while shouting "WHO OWNS YA? WHO OWNS YA? SAY OUR NAME! IGI! IGI! IGI! OFP2 Beta plz?"
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Old 12-14-2007, 01:00 PM   #22

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I sometime find that if you listen to a good S you will succeed, but also if u listen to a bad SL, but help him you will also succeed, running away is pointless.

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Old 04-07-2008, 01:30 PM   #23

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So, what do think now that SL spawn has been removed? Do you take point more often now?

I find that both ways has pro's and con's.
Being first, you usually knows first where the enemy is and can direct deadly fire 2 seconds after the contact has been made.(assuming you have a veteran MG and / or GL in your squad) However, this advantage is useless if your dead....
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Old 04-08-2008, 07:43 AM   #24

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i tend to stay in second row but not as far behind as in e.g. .5. still i find it vital to be able to overview the situation and give orders, thus increasing squad cohesion in a firefight which can be lost easily in such a situation.
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Old 04-08-2008, 04:29 PM   #25

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I guess if you don't want to be in front the whole time you better make sure the guy on point has a mic and communicates well.
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