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#21 |
![]() Join Date: Dec 2006
Posts: 74
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#22 |
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So I quess the whole OD-S is switching to NATO?
Dayum... |
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#23 |
![]() Join Date: Dec 2006
Posts: 74
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#24 |
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It would be nice if every CO from PRT's past could write down couple of words here about their experiences. Maybe some pictures, too?
Muttrah 16 (C8 B1) Operation Scar Tissue (<3 RHCP) ![]() First battle in campaign, all were eager and ready to finally get some action. We've picked Muttah as it was (and still is) the PR"s Goddes when it comes to maps, layer 16 - weren't prepared to counter Cobra/LAVs. The plan was to dig in North City and survive until an opportunity for a breach will show. NATO was pushing hard, taking advantage of their scoped SAWs and overall better infantry skills. Soon it became a blood-filled stalemate. The K/D ratio stabilized and was slowly going against us. It was that very moment when I ordered troops to gather as much trucks as they can. We tried couple of times to breach the defenses of Docks with 1-2 squads, but we failed. Finally, after some good intel from our scouts, we've seized the opportunity at south entrance to the Docks. I've told several squads to mount trucks and rush through it directly to the Docks main hangars. It paid off - several minutes later, Docks were greyed out, and soon after capped. NATO didnt retake the flag although they tried hard and almost succeded. Great opponent, great game. We also had a fall-back plan if the North City was going to be overrun by NATO. ![]() Commanding in pubs is nothing when compared to PRT, obviously. Much more organized, great communications and obedience - I really hope someday the same could happen on any random public server! |
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#25 |
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Hehe, you wouldn't want Michael Denmark posting in here, he's already got his own thread
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#26 |
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#27 | ||
![]() Join Date: Jul 2006
Location: Project Reality Frontline
Posts: 1,586
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Nice plans L4gi.
Im pleased to hear you learned from Aquiller. Congratulations on all those CATA 3 victories. Seems like CATA dominated campaign 8 of the Project Reality Tournament. *** I like your way of thinking here. Quote:
Questions: 1. You seem to view of the battle as an invitation to make use of surprise when possible? Is that conclusion correct and if yes, what in PR, has made you evolve to think like that? (if anything) 2. Is it possible to read the evaluation of these battles *** Thanks for sharing your experience. All the best, Mike --- Edit: Quote:
What team did you play on in campaign 8 of the tournament? | ||
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We who play these kinds of games are the first generation of war robot pilots.
Today we pilot a camera in 3D heaven. Tomorrow... To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#28 | |
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Server Administrator (A-N)
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Quote:
1. Pretty much, yes. During all of the years I've played, I've seen that using tactics which might look really crazy on paper usually tend to work well. Tactics that no one expects are harder to counter. Al Kufrah is a great example. We discussed our tactics for many hours, and always came to the conclusion that it will most likely end in a stalemate, since no one wants to make the push and try to break free. Thus we used what we did. 2. Unfortunately not. I no longer have access to the CATA forums. I will ask Orthas if he would be so kind and send them to me. They arent anything special, I dont remember if we even had any really in-depth evaluations. :P | |
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#29 |
![]() Join Date: Jul 2006
Location: Project Reality Frontline
Posts: 1,586
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Copy and no problem about the time - thanks for your reply.
Yes, the surprise factor, is a great one - when it works out. Would like to play against you in the future, when i get a more useful gamer-pc. Cause you seem to be good in the offensive - and i am good in the defense. Could be an interesting match. Would love to read those evaluations, regardless of their depth-level. Also if possible, any related discussion, specific doubts and so on. ** Hm, think we old tourney commanders, should have a possibility, in a limited time-period or not, to access our old team barracks. I mean, after all, every single one of us, did deploy a hotel amount of work while we were in command. The ordinary player have no idea how much work we actually put into this. Personally i would love to see which of my logics (if any) actually survived my absence 1+ campaign, after my resignation. To see that, would maybe be an directly extended and also learningful part, of the PRT CO experience? |
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We who play these kinds of games are the first generation of war robot pilots.
Today we pilot a camera in 3D heaven. Tomorrow... To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#30 |
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Server Administrator (A-N)
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I'd say that CATA2 mostly used things similar to yours, but started slowly changing with Afvalbak. Aquiller did his own thing in CATA3, and when I started commanding I also did my own thing. Your battleplans are very indepth, mine are more like a general outline and the beginning of the battle. Everything else comes along the way when the situation evolves.
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