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Old 05-29-2009, 03:31 PM   #21
Alex6714

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Default Re: CAS pilots! Don't be afraid to...

Yeah, now try the same with an AAV just over the ridge that in inf don´t see.

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oh, they're fire and forget all right...they're fired then they forget where the target is
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Old 05-29-2009, 03:33 PM   #22
Rudd
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Default Re: CAS pilots! Don't be afraid to...

Quote:
"This is Air Support, I've found the enemy armor, will supress."
ur typing this while you fly....?

or are u using a voice com program?

Cuz until we see servers using alot more mumble its a rare server that has a bunch of pubbies on TS...

Its nice that you can spend so long getting in to position etc...in as if MIGs don't exist.

The reason to providing exact information on targets etc is so that the CAS can enter the area, destroy whats needing destroying and leave asap before something that can kill it turns up.

I would only ever expect a pilot to do what you were doing if complete air superiority was acheived


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Old 05-29-2009, 03:49 PM   #23
Zimmer
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Default Re: CAS pilots! Don't be afraid to...

WIth excact gridcoordinates you can go in and out faster, and you will be less vurneable for AA and enemy figthers.

People don't realize that autism doesn't mean they're "stupid". Just socially inept. Like rhino... > > or in a worst case scenario... Wicca. =)- Lithium fox

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I found this sentence quite funny and since this is a war game forum I will put it here. No offense to the french just a good laugh.
"Going to war without France is like going deer hunting without an accordion. All you do is leave behind a lot of noisy baggage."
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Old 05-29-2009, 05:44 PM   #24
h3killa

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Default Re: CAS pilots! Don't be afraid to...

Tophatter give up. You may be an experienced pilot(most likely not) but from what you are saying this makes no sense unless like Rudd said a complete air superiority was achieved. Other wise the best way to do is have your squad leader do all the orders and intelligence. Example: Squad one is at north bunker under heavy tank fire. They ask for Fire support from an A-10. My squad leader asks cords or lase of target. If they give a lase and cords then I have an easy job. If not my squad leader is going to ask for a general area to find. They give him one and he marks the general area. I go in at an alt of about 800M I use my HAT key to free look and see if I can get a general location. I spin into my dive so when I come out I can pull out on their 6. In my dive I have about 2 1/2 seconds to put my bomb in before I pull up to miss the blast. Then I pull up and deploy 5 flares about 1/2 a second after another.
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Old 05-29-2009, 06:07 PM   #25
privetB
Default Re: CAS pilots! Don't be afraid to...

I don't deny that u must have LTs but good coordinates are an absolute must. Not only AAs can destroy you but flying at such a low altitude make u very vulnerable for enemy jets. With exact coordinates it is easy to take out tanks without LTs. If u attack a target without a minimum of information you are risking 20 tickets just because the infantery is too lazy to learn how to lase(spot).
Quote:
As for your flare thing. Guess what is found at lower altitude? Land and land features. Use the terrian for cover.
The problem with this tactic is that kashan is similar to the ocean. You don't have many valleys or mountains to cover. And the mountains in the middle of the map are mostly covered from AA into both sides (on the servers I play), so you cannot hide behind that mountains. And IR-guided SAMs are created for low distances between the target and the shooting plattform, flying low is a counter measure against radar or semi-radar guided missiles and to stay below the radar tracking systems to avoid being detected.
Quote:
Look up combat footage of A-10's. They don't typically fly up high and do CCRP style bombing. They get down low and use that gun.
I've spend many times with playing Lock On, so I think I have a clue how flying in an A-10 is and trust me you need a lot of strafe runs with GAU-8 to destroy a tank. The GAU-8 is mainly used against infantry and light armored vehicles (such as APCs). Bombs and AGM-65, which are NOT laserguided (except for the E), are the mainweapons against enemy armor. I agree that they dont fly sky-high to drop their bombs but i think the main reason is that it is easier and more accurate to use the CCIP mode in close to the ground and u dont have to forget that the radar is the main reason to fly low.
But apart from this it is stupid to compare the best attitute in RL with the best attitute in PR (I am only speaking about CAS), because flying in PR is optimised for teamwork and has nothing to do with RL flying.
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Old 05-29-2009, 08:51 PM   #26
hiberNative

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Default Re: CAS pilots! Don't be afraid to...

i'd never fly around low at an open map like kashan with a jet, looking for targets. give me a square and a key and i can dive down and shoot the first thing i see. otherwise you can take it out yourself.

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Old 05-31-2009, 04:12 AM   #27
Wags

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Default Re: CAS pilots! Don't be afraid to...

Quote:
Originally Posted by h3killa View Post
Tophatter give up. You may be an experienced pilot(most likely not) but from what you are saying this makes no sense unless like Rudd said a complete air superiority was achieved. Other wise the best way to do is have your squad leader do all the orders and intelligence. Example: Squad one is at north bunker under heavy tank fire. They ask for Fire support from an A-10. My squad leader asks cords or lase of target. If they give a lase and cords then I have an easy job. If not my squad leader is going to ask for a general area to find. They give him one and he marks the general area. I go in at an alt of about 800M I use my HAT key to free look and see if I can get a general location. I spin into my dive so when I come out I can pull out on their 6. In my dive I have about 2 1/2 seconds to put my bomb in before I pull up to miss the blast. Then I pull up and deploy 5 flares about 1/2 a second after another.
Of Course co'ords and a lase are good. But the issue is pilots not reacting to anything because of not having co'ords and/or a lase. I've been in a situation where I was being shot at and I gave an appox. co'ord. The exact response I got from my A-10 flying above was,"No lase, no support." And that is just stupid. I didn't have a designater, my SL couldn't peek his head out long enough to get a lase,and the pilot had enough info to at least find the tank. I'm seeing this alot. Sometimes people just can't give appox. co'ords. Not cause they absolutely can't, just cause they're to stupid to. Sometimes you wont get your lase. So I search for my targets.

Yes, this is in the scenario that Air superiority is achieved. AA can still be in the area, AA is pretty easy to avoid and I've gotten good at SEAD tactics.
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Old 05-31-2009, 04:15 AM   #28
Wags

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Default Re: CAS pilots! Don't be afraid to...

Quote:
Originally Posted by Dr2B Rudd View Post
ur typing this while you fly....?

or are u using a voice com program?

Cuz until we see servers using alot more mumble its a rare server that has a bunch of pubbies on TS...

Its nice that you can spend so long getting in to position etc...in as if MIGs don't exist.

The reason to providing exact information on targets etc is so that the CAS can enter the area, destroy whats needing destroying and leave asap before something that can kill it turns up.

I would only ever expect a pilot to do what you were doing if complete air superiority was acheived
If I have to, I type that. Usually I say that over voip.
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Old 05-31-2009, 04:36 AM   #29
Rudd
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Default Re: CAS pilots! Don't be afraid to...

Quote:
If I have to, I type that. Usually I say that over voip.
to who, a JTAC or commander?


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Old 05-31-2009, 07:15 AM   #30
Rissien
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Default Re: CAS pilots! Don't be afraid to...

A good grid reference is fine, just put a marker on it and you can put a bomb or two on it with great accuracy. My best tactic is to get up high, roll over and dive and dive bomb it, if the grid is good you dont even need to break cloud layer jsut put the crosshair on the marker and drop then level out again.

My pet peeve is people lasing and giving no reference. You get a lase and all you know is where the lase is coming from *if you see the player flashing on the map* you have a 360 degrees worth of area around the person to check, you have no clue where hes facing or just how far out the target is. You have to fly around and risk exposure just to find the target and sometimes by the time you do the lase vanishes or your at a bad angle and have to make another pass, which by then the targets already moved.

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