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Old 07-24-2007, 02:19 AM   #1

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Basic Armor Tips

1. First, locate and destroy enemy armour, than take support role!

2 Never go anywhere without infatry support. your job is to provide support for advancing troops.

3 Dont be a lonewolf jerk. A driver is very important. After shot you can fall back to reload.

4 HULL DOWN! Very important is to keep your hull hidden as possible. Turret of course has to be exposed if you want to shoot. The thing is that you can shoot enemies, but enemy can only see your turret.

5 Firing arc. Try to keep it small and at vital points. In the top of the mountain you can see everywhere but so can enemies.

6 If you want to make squad with tanks, name it "Tank" or "Tank bravo". Then people will know the point of the squad.

Here are some tips. I find these most important. It's pretty short

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Last edited by Surround; 07-31-2007 at 07:13 AM.
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Old 07-24-2007, 04:16 AM   #2
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You might want to change your thread-title to something like "Basic Tanking Tips" or whatever suits you best .

Good tips though. A two/three-man tank-squad is very dangerous and can pwn big time! Indeed, if you move through a forest or urban environment, infantry is very much appreciated to check for HAT 'n stuff.

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Old 07-24-2007, 06:29 AM   #3

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I'd also say try to move in a group with other tanks/apcs to be able to fend of larger groups of enemy armor and infantry. Regarding your first point i'd say that only goes for areas like cities or woodland/hills - in the desert infantry only gets mowed down by snipers/enemy armor thx to their insane long combat range.



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Old 07-24-2007, 09:49 AM   #4

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--Tanks do not take points. They blow the hell out of the enemy for the infantry to take points.

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Old 07-24-2007, 12:30 PM   #5

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Question agreed.

Quote:
Originally Posted by Expendable Grunt
--Tanks do not take points. They blow the hell out of the enemy for the infantry to take points.
I would also recommend the tank SL to name their squad 'tank' or :tank bravo" if there are more than one. If they have VOIP, let the CO know what their function will be. This way, this assets will be used better. The CO may assign an intire squad to support the tank squad! (take point in urban areas).

BTW, how many tanks should be in a squad? Two tops?
I fine more than one too complex.
Two guys are needed to operate the tank right? Granted, one guy could if he did one thing at a time.

Also, what would be a good layout of a tank squad?

I am more of an APC man, not too familar with tanks.

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Old 07-24-2007, 01:42 PM   #6

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Well, there are three ways to do it IMO.

1) One tank crewed by two men, and four supporting infantry (mostly engineers), one of which has a supply truck.

2) Two tanks, crewed by three men each.

3) Three tanks, crewed by two men each.

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Old 07-24-2007, 08:06 PM   #7
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I think two tanks with two crewmen and two infantry support, one engineer with the repair truck and one spotting and stopping sneaky engie attacks
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Old 07-24-2007, 09:18 PM   #8

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As a CO, I sometimes take the lil repair jeep to get to hard to reach places and draw less attention to put down a bunker or firebase (especially a firebase). Should I leave it be on maps with heavy armour?

I am thinking I should.

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Old 07-24-2007, 10:09 PM   #9
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Whenever in kashan i always have at least to pieces of armor in my squad. on just doesn't cut it.




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Old 07-24-2007, 10:24 PM   #10

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1 squad
2 tanks
2 drivers
2 gunners
2 engineers on 50 cal

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