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#11 |
![]() Join Date: May 2008
Location: London
Posts: 273
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Its not the size of the groups, its who is in them. I would no way split the sqd with pubbies as they usually wont handle it well.
Actually I NEVER split sqd unless I need to hold a flag and move away from it a small distance to combat a FB or rally. Also if I want to set a rally but also move quickly to another area. Then I always regroup asap. |
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#12 |
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PR Events Co-ordinator
![]() Join Date: Jan 2008
Location: Toensberg, Vestfold
Posts: 3,423
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2-2-2 is quite good for defending...
For assaulting 2-4 or 3-3 But in defence, you can have one team as a "assault" so the two other teams engage targets, third one takes em out. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]Adriaan: I HAVE BEEN RESISTING THE URGE TO TYPE IN ALL CAPS FOR A LONG TIME NOW Orthas: trololollll goguapsy : The sexiest gun is the Wicca. |
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#13 |
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For the suppression element I like to have myself SL, a medic and the lmg or rifleman with optics. As the SL I can both suppress and put attack markers on the enemy so that the flankers know where they need to wind up. The medic can suppress too if the enemy is sufficiently suppressed already that there is no significant return fire. The lack of optics for the medic weapon is made up for with the attack markers. For the flankers I like to have kits with hand grenades and also at least one or two with iron sights as they are so much more effective in close quarter.
I do this often with pubbies, and it works just fine. The trick is to identify a SM that can effectively lead the flanking element. For numbers and splits I use a whole multitude of arrangements. I have even had my entire squad suppress while I a do a Rambo-flank and lay frag eggs on the enemy. This works very well in many situations. Thanks for your thread, I have thought about the ramifications of having a single medic and how that will play out in game. I think the medic class will become so important that people will miraculously be calling out for rights to the kit as we see them do now for the lmg, lat, grenadier, marksman, etc. It will be fun to see. |
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__________________________________________________ _________________
If it's worth shooting once, shoot it again. |
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#14 |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#15 |
![]() Join Date: Dec 2008
Location: Nottinghamshire
Posts: 198
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Lol peanuts :P
I'd ratehr have a rifleman with iron sights for suppresion, not tempting to wait for the amazing headshot, so they can only fire in the general area whichis what you want for supression. |
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Interested In airsofting, but feeling the pinch of the credit crunch?
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#16 |
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Meh, use mumble, and have 2 squads of 4 as fireteams under 1 SL, waay better
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#17 |
![]() Join Date: Mar 2008
Posts: 2,070
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not going to happen
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#18 |
![]() Join Date: Jan 2009
Posts: 69
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Scot is correct use mumble. That worked very well in the PR .865 stress tests. WOO GO FUZZHEAD!
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#19 | |
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Registered User
![]() Join Date: Apr 2007
Posts: 4,727
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Quote:
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. dogtag modeled after tutorial by To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#20 |
![]() Join Date: Aug 2008
Location: Sodertalje
Posts: 5,392
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. ----"You are now the AK Jesus" / Expendable Grunt |
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