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Old 05-19-2009, 08:57 AM   #11
[RGG]Firefokker

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Default Re: PR 0.85 fundamentals - a beginner's guide to winning.

Hi,

Great guide, lots of useful info! One thing I've noticed though is that very few structures aside from fire bases get built on the public servers I've been playing on.

I even saw a squadleader telling his engineer not to bloody well build any trenches or .50 emplacements as those things only act as bullet mangets.

I am somehwat lacking the in-game experience to comment on that, but what do the veterans think? Is that a valid point?

Cheers,

Firefokker
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Old 05-19-2009, 06:06 PM   #12
Ace42
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Default Re: PR 0.85 fundamentals - a beginner's guide to winning.

Quote:
Originally Posted by Firefokker View Post
I am somehwat lacking the in-game experience to comment on that, but what do the veterans think? Is that a valid point?
Depends on the circumstances - you don't lose anything from building fox-holes, and someone might find them useful. As I said, I tend to put them up mainly for anti-tank people to have a safe place to reload in. Barbed wire is really useful for restricting access.

There is an argument that defences make a FB stand-out: If seclusion / stealth is your goal, then not building up too many structures can be prudent. Generally, though, all the people tramping around will reveal the position anyway, so defences are nice.
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Old 05-19-2009, 06:47 PM   #13
gclark03

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Default Re: PR 0.85 fundamentals - a beginner's guide to winning.

This thread needs sticking.
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Old 05-19-2009, 07:08 PM   #14
CodeRedFox
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Default Re: PR 0.85 fundamentals - a beginner's guide to winning.

I agree



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Old 05-19-2009, 07:52 PM   #15
Scot
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Default Re: PR 0.85 fundamentals - a beginner's guide to winning.

Make it like 50% shorter, and I can guarantee you, 90% more people will read it. Nice guide, but probably being ignored atm.


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Old 05-20-2009, 06:33 AM   #16
[RGG]Firefokker

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Default Re: PR 0.85 fundamentals - a beginner's guide to winning.

Quote:
Originally Posted by Ace42 View Post
As I said, I tend to put them up mainly for anti-tank people to have a safe place to reload in. Barbed wire is really useful for restricting access.
I would agree, I think structures are a great asset and it's a shame some SLs neglect them. An outpost seldomly stays undetected for long, and when the bad guys are coming, it is handy to have sandbags to hide behind, or a nice .50 to greet them... (provided it is pointing the right way)

'Each Javelin round costs $80,000, and the idea that it's fired by a guy who doesn't make that in a year at a guy who doesn't make that in a lifetime is somehow so outrageous it almost makes the war seem winnable'

from 'WAR', by Sebastian Junger


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Last edited by [RGG]Firefokker; 05-20-2009 at 06:43 AM..
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Old 07-09-2009, 04:16 AM   #17
coroneln

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Default Re: PR 0.85 fundamentals - a beginner's guide to winning.

Geee... Thanks Mate.

It was worth reading down to the last word!
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Old 10-10-2011, 02:14 AM   #18
YankeeSamurai

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Default Re: PR 0.85 fundamentals - a beginner's guide to winning.

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Geee... Thanks Mate.

It was worth reading down to the last word!

Agreed. As a new player, I feel like I benefited enormously from this guide. I'm going to make an effort to incorporate these tips into my play.
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