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#11 |
![]() Join Date: Jan 2009
Posts: 116
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Sometimes it can be used as a mini-artillery, theres one time when i was a grenadier and theres enemies at around 350m away, so i just point the end of the aiming sights slightly above the marker and fired, i missed the first shot but my squad leader corrected me and i hit their position on the second shot. However, it still consist of alot of estimations and of course, practice..
Regards SgtFailure |
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When you see a house land on somebody and they're still kicking, you know something is wrong
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#12 |
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Forum Moderator
![]() Join Date: May 2006
Location: Essex, UK
Posts: 7,402
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Moved to Infantry Tactics section
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The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. El_Vikingo: Bob_Marley, the level 70 pimp, will satisfy your needs. Origin/Battlelog ID: RMODBobMarley |
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#13 | |
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Quote:
Maybe it could help because a Smoke grenade "Blinds" them then you can fire the actual round :P And to everyone else, Thanks for your help, I'll see what I can do. | |
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#14 |
![]() Join Date: Mar 2009
Posts: 143
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its 60 for me, and i thought that was for everyone else to?
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#15 | |
![]() Join Date: Apr 2009
Location: California
Posts: 489
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Quote:
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#16 |
![]() Join Date: Jan 2009
Location: Berlin
Posts: 384
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What I have really big trouble with is to gauge the distance. Mostly I use the vield of view to gauge it (how close the fog is) but since its really different on every map I either use markers or just dont take the kit...
But when used correctly it's a blast, I once saved my SQD on fallujah from a RPG hit by nading the roof a few blocks away. That was one lucky shot. |
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#17 |
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Lead Forum Moderator
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My problem with the kit is that I can often do about as much damage simply using the ACOG
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-MOD]Jigsaw]I am drunk. I decided to come home early because I can''t realy seea nyithng. I hthknk i madea bad choicce. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#18 |
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In-game name: #BillSL
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#19 |
![]() Join Date: Jun 2009
Posts: 7
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I find that alot of players that I talk to in my personal experience tend to under-rate the role of the grendier.
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#20 |
![]() Join Date: Jun 2008
Location: Portland, OR
Posts: 280
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I was playing as Taliban on Operation Archer one day, so around three of us got in that bunker on the hill. I picked up the AK74 with GP25. There were what, two squads, or even an FOB in the castle. It was 500 m away. So I pointed my rifle up to a random angle, an estimate done, and fired an explosive round (I could rearm grenades any time; there was ammunition). It hit very close to the castle (I had the sniper verify). So I kept the angle and fired. In the end, we killed the squad. I kept the kit throughout the round.
So a little later, I was with another guy, defending a cache, and I see an automatic rifleman team sneak onto a cliff. In a few seconds they were firing away like hell. So I got below a ridge, went prone, and estimated a bit. I'd say i went 1 mark, and the guys were 75 m away, and I got a direct hit. Basically you just need really good estimation and practice. |
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