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#11 |
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PR Contributor
![]() Join Date: Jun 2006
Location: Brazil
Posts: 1,420
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Re: Insurgents don't suck, you do!!
Best way to defend a cache:
Ins Cell Leader hides himself on the top of one building or at the top of a montain(depends on the map). Deploy a hideoud near the cache and keep GL's from the top of the building 1 dude with RPG near the cache to keep RPGING enemy infantary or whatever trys to get near the cache 1 dude with graplin hook on city maps. Stay with the SL to make sure he can get on top of buildings and get back to the cache to reload. 3 dudes with sabouter kit, place ied's on all the possible entrances to the cache, dont be afraid to explode everything that comes near the caches even if you have to explode youserself. And use your nades, you can always reload at the cache or respawn at the hideout, so dont be afraid to do jihad rushs =P Dont stay on the open ground, place the Ied's and hide yourself at the houses, alwats trow the nade before rushing against conventional army and try to avoid long range combat, the enemy needs to be at close range to be killed, at long ranges, use the Cell leader GL and RPG's |
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#12 |
![]() Join Date: Jan 2007
United KingdomLocation: norfolk
Posts: 2,453
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Re: Insurgents don't suck, you do!!
with only 1 cache location, set all hideouts near it,(suppose to be 4, but bugged right?) then new cache location demo order and set new one. make sure hideout isnt near mosque or mapper placed spawn
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#13 |
![]() Join Date: Mar 2007
Posts: 50
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Re: Insurgents don't suck, you do!!
![]() A tactic that I use is having around 4 insurgents fire from inside a building at an enemy squad to get their attention, then once the enemy begins to fire back and advance on the building have the insurgents run out the backdoor while 2 ambushers quietly watch from a distance with IEDs placed in or around the building the insurgents fired from. Usually the enemy squad will pursue the gunmen and search the building, this is when the ambushers detonate the IEDs killing some if not all of the squad. |
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