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Old 01-20-2008, 05:49 PM   #21
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Hmm alright, I just think that blue rectangle makes it look like a big toy with such bright colors. I think the reason why it is blue on the pic you posted is because of the material behind the outer glass reflects a dark blue with such strong sunshine as shown on the picture. Imo I think it will be close to black with a glassy finish to it under normal conditions, but this is just speculations.

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Old 01-20-2008, 05:57 PM   #22

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Thx Ironcomatose Nice to hear that. But it needs lots of tweaking before It can be played well.

@Z-trooper, well it's not a huge problem to change them. I think IŽll make it darker.

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Old 01-20-2008, 06:02 PM   #23
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Quote:
Originally Posted by Surround View Post
Thx Ironcomatose Nice to hear that. But it needs lots of tweaking before It can be played well.

@Z-trooper, well it's not a huge problem to change them. I think IŽll make it darker.
Yea alright, dont get me wrong here pal, I love it, the tank is mean looking, and you've done a exceptional job so far, its a wonder why they havent thrown a CON title your way. I just want to comment on it so people wont when its released

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Old 01-20-2008, 06:19 PM   #24
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Yeah, just darken and desaturate the blue a bit.

Hopefully we can get someone to help with the coding. Anyone?

Russian Forces Project Manager - Texture Editor
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Old 01-21-2008, 02:01 PM   #25

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That really looks great, man, good luck finding a coder.

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Old 01-24-2008, 05:36 AM   #26
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Surround make the green part of tank camo darker and you will see greet improovement in look

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Old 01-24-2008, 03:21 PM   #27

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Ok. Btw, do you know how to invert the height of the normal map and make it aplly in bfeditor?

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Old 01-25-2008, 06:25 AM   #28
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Quote:
Originally Posted by Surround View Post
Ok. Btw, do you know how to invert the height of the normal map and make it aplly in bfeditor?
When you applying the normal filter in photoshop there is options
: invert x, y , z

Also take this colors as reference- i know the model suks but colors pretty realistic

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Old 01-26-2008, 11:43 PM   #29

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Dude, is that like from a flight sim or something?

.

Under normal circumstances, everybody pwns Griffon, in Soviet Russia, Griffon pwns EVERYBODY!
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Old 01-27-2008, 08:17 AM   #30

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Damn, now IŽm messed with my PS :/ Every time I try to save as dds my texture, it saves as a normalmap.

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