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Old 11-17-2007, 05:22 PM   #11

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very nice, but what is with those marks on the top of those trees? looks like the stuff that the basrah grass has other then that snow look GREAT keep it up !!


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Old 11-17-2007, 05:34 PM   #12
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Nice!

Maybe we can have a winter map Russia vs Canada with these textures too!


Ongoing PR Projects:
Canadian Forces RG-31 Nyala Armored Patrol Vehicle - Status: Importing
Topographical minimaps - Status: Restarted![7/18]
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Old 11-17-2007, 07:44 PM   #13

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That looks great!




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Old 11-18-2007, 07:34 AM   #14
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very interresting layout and I really dig the overall style! could definitly turn in to one of my fav maps I think.

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Old 11-18-2007, 08:12 AM   #15

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Quote:
Originally Posted by HughJass View Post
very nice, but what is with those marks on the top of those trees? looks like the stuff that the basrah grass has other then that snow look GREAT keep it up !!
its a WIP so i guess that wont be there in the final version

i know what u mean, like what i get on Helmand with the plants


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Old 11-19-2007, 08:27 PM   #16

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A winter dawn map... *speechless*

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Old 11-19-2007, 10:24 PM   #17

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Quote:
Originally Posted by [R-CON]TheDarkOverlord View Post
Here's a little preview of one of the maps I've been working on, Siberian Sunrise. It's a 1024x4 map, Russia vs. PLA set on Sakhalin Island (Russia). The snow and ice textures where made by [R-DEV]Rhino.

Minimap:

Blue starts as Russian, Red is PLA, grey is neutral.

The 16 player version is focused around the village (Church -> store -> farm).
The 32 player version is focused around the railyard (Train storage -> south warehouse -> north warehouse -> office)
The 64 player version uses the whole map (PLA forward operation base -> North Bridge -> South Bridge and Observation post -> Mine and possibily Village -> Armament storage facility and possibly Village -> Railyard) (Not sure where to put village in the AAS order)

The 16 and 32 player version is infantry only, the 64 player version has an asymetric vehicle layout. The PLA have 2 tanks and 2 apcs, along with a scout heli, support jeep and some jeeps. The Russians have some non-respawning vehicles at the observation post and at the armament storage facility. Also, there are some respawning APCs, BRDM-2s and AT BRDM-2s at the Railyard, 2 Hinds on a long delayed spawn timer and a tank and 2 APCs on a delayed wave spawn (max 2 tanks and 4 APCs). Vehicle layout may need some work though.
victory!

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Old 11-19-2007, 11:15 PM   #18

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one thing that bothers me, from a Map and Playability POV, I think a road side bunker complex is quite odd.

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Old 11-20-2007, 12:52 PM   #19
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That looks pretty cool!


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Old 11-20-2007, 03:30 PM   #20

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It looks like it will come out nice. Only thing I suggest is using a different sky. Perhaps one with less/no clouds or just one big white cloud like the sky looks right before it snows.

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Last edited by Superior Mind; 12-14-2007 at 11:39 PM..
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