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| Russian Forces Mod : Discussion pertaining to the PR Russian Forces Mod. |
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#1 |
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PR Contributor
![]() Join Date: Jun 2006
Location: Brazil
Posts: 1,373
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[Map]Songhua Stalemate Audit
2 layouts for Songhua, both for 64 players servers
Layout 32: Assalt China got all the flags, the AAS order is: Russia Starting point Village/factory temple China_HQ Vehicles: Russia: 4 apc's China: 2 apc's 1 suport truck (commander truck) 1 Najing 1 WZ11 (scout chopper) ![]() Layout 64: Symetrical AAS order: Russia Start North Village/Factory South Village/West Village Vehicles: 4 apc's for each side Bleed will happen when all the 4 white flags are captured ![]() US = Place Holder |
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#2 |
![]() Join Date: Jun 2007
Location: Finland
Posts: 102
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Songhua Stalemate might actually fit in PR (it was in some version if I remember correctly) and the flags look like they're perfectly placed.
Nice work. |
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#3 |
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PR Operations Lead
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ye Songhua use to work quite well with PR, apart from its short view distance.
nice layout you have there Hfett, opened up the combat area alot and made the map alot more asymmetrical looks to me that you have also changed alot of the terrain and statics from the minimap and you need to redo the ligthmaps? nice work sofar EDIT: have you lowered the water level? I would raze it back to where it was IMO. |
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#4 |
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PR Contributor
![]() Join Date: Jun 2006
Location: Brazil
Posts: 1,373
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Actualy i didnt changed any of the statics
Only increased the view discance, reduced fog and increased the combat area The water level remains the same GeZe requested that audit =) |
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#5 | |
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PR Operations Lead
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Quote:
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#6 |
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PR Lead Coder
![]() ![]() Join Date: Jun 2006
BrazilLocation: Campinas, SP
Posts: 4,044
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Looks great, love the apc and infantry only approach.
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#7 |
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PR Contributor
![]() Join Date: Feb 2006
Location: Canada/Bulgaria
Posts: 2,755
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It was my idea.
(I wanted more APCs though, 6 per side) I requested this map because I remember I enjoyed playing it in earlier versions of PR, and it would make a good Russia v. China map as the map is set in Northern China. Good job Hfett! The flag positions look just right. One thing though, the Chinese main is closer to the flags then the Russian one, will create some unbalance. I suggest moving the Russian one closer so that they are even, around G2 I'm thinking. (on 64 version) |
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Last edited by [R-CON]GeZe; 08-19-2007 at 10:53 PM.
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#8 |
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PR Operations Lead
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as long as most stuff at the PLA main is on spawn delay it wont matter too much, but I would move the US main away cos its too close to the edge of the map, which means players will easily be able to see the outside terrain which = bad.
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#9 |
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PR Contributor
![]() Join Date: Feb 2006
Location: Canada/Bulgaria
Posts: 2,755
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I'm talking about the symmetrical version. (64 player layer)
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#10 |
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PR Operations Lead
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ah sorry, what would be interesting for that version would having the Russians start in G2, and the PLA start in F2 on the other side of the river
thou PLA would be at more of a disadvantage with that current flag layout. |
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| audit, mapsonghua, stalemate |
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