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| Polish Forces Discussion pertaining to the PR Polish Forces faction. |
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#31 |
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PR:BF2 Contributor
![]() Join Date: Feb 2007
Location: Styria, Maribor
Posts: 10,184
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Smexy rifle
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#32 |
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Forum Moderator
![]() Join Date: May 2006
Location: Canberra, ACT
Posts: 6,497
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Aye, tis looking lovely! Especially for an Alpha.
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The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. El_Vikingo: Bob_Marley, the level 70 pimp, will satisfy your needs. [R-DEV]Chuc on how to aviod brutal repression in the suggestion forum - Well seeing as you took the initiative and produced the necessary art assets, this idea may be realised after all To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#33 |
![]() Join Date: Jan 2007
Posts: 31
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That looks really great man!
Question: What kind(s) of software does on use to create objects like this used in PR? |
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#34 |
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PR Server Team
![]() Join Date: Dec 2006
Posts: 13,252
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3dsMax is used for modeling, for example.
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#35 |
![]() Join Date: Jan 2007
Posts: 31
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3dsMax... Thanks for the reply...
I'm generally interested in learning how to create 3d models, however I have no experience or training... So, is there any decent freeware that I could get my feet wet with messing about trying to create something as half as decent as the OP's rifle? EDIT: OMG $3,400+ for 3dsMax, ouch, yeah I definitely would like to know about any "affordable" software for modeling... |
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#36 |
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PR Server Team
![]() Join Date: Dec 2006
Posts: 13,252
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3ds Max has a free 30-day trial:
http://usa.autodesk.com/adsk/servlet...112&id=5972446 |
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#37 |
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Yeh if you would really like it, you could buy it.. But then you really should do a lot with it, otherwise it's a waste of money..
I only use it sometimes.. my father thought he would need it, but it came out he didn't, so it was standing on a shelve gathering dust, till I tried it out.. I'm now doing some tutorials on it.. I want to create a mini, to implement it into battlefield 2, to drive around with, before I make any complicated tank models.. |
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#38 |
![]() Join Date: Nov 2006
Posts: 2,103
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you can try gmax.
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#39 |
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There is also some Maya folder in your bf2editor directory.. What can you do with that?
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#40 |
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Project Founder
![]() Join Date: Jul 2004
Location: your six.
Posts: 3,127
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So what's going on here
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| Tags |
| beryl, specterdr, weapon |
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