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| Polish Forces Mod : Discussion pertaining to the PR Polish Forces Mod. |
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#21 |
![]() Join Date: Jan 2008
Posts: 21
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Re: [Map] 'Outpost' WIP
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#22 |
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PR Contributor
![]() Join Date: Mar 2007
GermanyLocation: Munich,Bavaria
Posts: 737
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Re: [Map] 'Outpost' WIP
looks very nice !
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#23 |
![]() Join Date: Jan 2008
Posts: 21
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Re: [Map] 'Outpost' WIP
c'mon! they are not bad! (i dont have much choice
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#24 |
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PR Operations Lead
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Re: [Map] 'Outpost' WIP
- Tunnel system with the piping looks great, it will be challenge to light map though!
- Love the park area with the benches!! Great job there. - Mosque area with all that foliage looks really good, nice one Now some warnings: Be careful when using that destroyable stuff, you cannot go over a certain limit (anywhere over 800 is getting dangerous) or your map will cause serious problems with a full server, just look at al basrah to see what I mean. Also, remember all the sandbags,etc are destroyable so make sure other statics are not overtop of them, otherwise you will get floating objects when stuff gets destroyed, which looks weird. Be careful with your undergrowth (grass) settings, do not make them too dense or it will cause extreme lag. Also MAKE SURE you do not set the undergrowth view distance over 100 meters or it will again cause huge lag. Looking good Im really excited to see more of this place now |
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#25 |
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Re: [Map] 'Outpost' WIP
Looks like a very fun map! Keep it up!
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![]() [R-MOD]Dunehunter-Freedom? This...is...The PR Forum! *kicks LekyIRL down the well on Basrah* |
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#26 |
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Re: [Map] 'Outpost' WIP
Great a Tunnel
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#27 |
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Re: [Map] 'Outpost' WIP
I like it
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#28 |
![]() Join Date: Jul 2007
Location: Norway
Posts: 2,180
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Re: [Map] 'Outpost' WIP
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Never argue with an idiot, he will just drag you down to his level and beat you by experience
Killing for peace is like f*cking for virginity Coderedfox about the next PR release: - Its all closer than you think....and for a few its still farther then you think. |
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#29 |
![]() Join Date: Feb 2008
Posts: 82
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Re: [Map] 'Outpost' WIP
Any chance you got get a map/minimap up for us to see?
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#30 |
![]() Join Date: Feb 2008
Posts: 82
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Re: [Map] 'Outpost' WIP
any chance you could post a map/minimap
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