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| Project Reality News : Project Reality news releases and announcements. |
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#21 |
![]() Join Date: Oct 2007
SwedenLocation: Göteborg, Sweden
Posts: 1,370
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Re: US Army Update Part 1
nice
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![]() Some guy on another forum- "I'm an athiest so i don't believe in the apocalypse. The rest of you are ****ed." To deny all the qualities of a being is equivalent to denying the being itself. A being without qualities is one which cannot become an object of the mind, and such a being is virtually non-existent. |
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#22 |
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PR Developer
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Re: US Army Update Part 1
Guys, Part 1
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#23 |
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wow!!!!
this is awesom cant wait dor next part i cant imagin what you all doing in nrxt part |
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#24 |
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PR Beta Testing Team Member
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Re: US Army Update Part 1
arr was a fun night :P
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#25 | |
![]() Join Date: Feb 2007
DenmarkLocation: Denmark
Posts: 1,440
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Re: US Army Update Part 1
Ah, I see it now
I was hoping for the support classes (engineer, medic)) to get an aimpoint on thier carbines instead of the ironsights in the screenshots. But I'll wait and see, and as Bosco said: Quote:
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![]() Jihadder of 1 spambot I don't want to see a Flaming camel waving his e-penis on the wing of a typhoon. - GrayeKnight |
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#26 |
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PR Tournament Admin
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Re: US Army Update Part 1
will we be seeing a return of the mk12mod0?? for the US army??
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Annihilator of 1 smacktard
![]() Any Project Reality Tournament enquiries or player problems please feel free to PM me. Harrod200:"Fire.exe has committed an illegal operation and has been shut down" Raniak : "Warning: May crash if fired upon." |
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#27 | |
![]() Join Date: Feb 2006
Location: "destruction of WEYBRIDGE and Shepperton" - WaroftheWorlds
Posts: 3,195
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Re: US Army Update Part 1
The M4 and Stryker are absolutely top notch but i feel, regarding the images showing the M4 on Kashan Desert, it would be inappropriate of me not to ......
Quote:
and thus THE END OF G3 BASHING If you still dont follow, Kashan Desert has a view distance of 800m, you regularly spot your enemy at 300/400m. With the G3 and M16 it is just about possible to hit somebody at that distance but with the new M4....no chance mate! M14 and that 50cal on the Stryker are going to be in ludicrously high demand. | |
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1 Grab a SAW
2 Find the highest hill/building around a flag 3 Move there, stay there, Spot, call out, attack marker... SAW! 4 For god sake go from high ground to high ground! NOT bottom of a valley to open field to gully! |
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Last edited by Top_Cat_AxJnAt; 06-08-2008 at 07:03 AM.
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#28 |
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Re: US Army Update Part 1
Great update guys! Loads of smexy stuff
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![]() [R-MOD]Dunehunter-Freedom? This...is...The PR Forum! *kicks LekyIRL down the well on Basrah* |
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#29 |
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PR Community Event Team
![]() Join Date: Jan 2008
United KingdomLocation: In the bushes outside your house
Posts: 3,306
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Re: US Army Update Part 1
Awesome stuff! I wanna be a tester
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#30 |
![]() Join Date: Nov 2005
Location: Muther Russia
Posts: 2,307
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Re: US Army Update Part 1
You guys realize "zeroed" and "effective range" are two very different things? If its beyond your zeroed distance, you just have to aim up to compensate for gravity.
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![]() Originally said by: [TG]Dirtboy "Wow. Your not cool because you quote Generation Kill. In fact, you're uncool. Yeah. |
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LinkBacks (?)
LinkBack to this Thread: http://www.realitymod.com/forum/f12-project-reality-news/40495-us-army-update-part-1-a.html
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| Posted By | For | Type | Date | |
| BF2S Forums / A few updates | This thread | Refback | 06-11-2008 08:54 PM | |
| ForumPlanet - Topic - Project Reality US Army Update Part 1 | This thread | Refback | 06-08-2008 06:27 AM | |
| Planet Battlefield - Maps, News, Battlefield 2, Videos, Downloads | This thread | Refback | 06-08-2008 03:43 AM | |