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Old 09-18-2004, 01:44 AM   #11

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real nice pics, Gj PR

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Old 09-18-2004, 02:14 AM   #12
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Quote:
Originally Posted by Rico
Well if the person is next to you and dies, you should be able to tell what killed him from visual effects and sounds.

e.g a heavy machine gun will rain a lot of bullets on your position, where as a sniper shot will be in short loud bursts. And im sure you will know when a tank shell goes off Should be interesting
Most of what you say is sort of true, it depends on the situation.
The sniper part, however, is wrong. If you're in a battle chances are that any sniper shot will drown in the other battlesounds. If it's "quiet" and the sniper is a good one, he/she is so far from you that all you would hear would be the bullet hitting your partner.
Assuming that the speed of sound is approximately 1116 ft/s and the sniper is at least 400 yards away it will take over a second before you hear the report of the rifle. And considering the muzzlevelocity of the rifle being around 2800 ft/s the bullet will arrive on target in about half a second.
The muzzlevelocity figure is not generic by the way and differs greatly depending on the weapon and ammunition used. The 2800 ft/s number is for the M24 sniperrifle currently in service in the US army and marines. (Marine designation M40A1.)


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Old 09-19-2004, 09:50 AM   #13
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Bit to technical for me .

Fact of life: A Conscience is what hurts when all your other parts feel so good.
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Old 09-19-2004, 03:00 PM   #14

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True if its just a regular infantryman taking pot shots at you and he gets lucky, youll have a general idea. But if its a sniper or a guy with a suppresed/silenced weapon then youd have no idea.

What I really mean is that not knowing who or necasarily what exactly killed you will add to the suspense/depth of the game greatly.
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Old 10-12-2004, 08:27 PM   #15

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The fact that you are not going to be able to tell what is out there is great!

We've all seen a player in a base in front of us die and imediatly check who killed him, and how. In servers where I am a regular I can usually tell you where the guy was hiding in a certain base, just by knowing the players I play with so well. This will be very cool.

And on the flip side:
I have myself on my own buddy list. So when I take "pot shots" at people I know i've killed them when I see green. Not knowing if you hit him or not makes defending a base that more difficult.

I can't wait!

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Old 08-16-2005, 08:56 PM   #16

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looks great and it reminds me of a veicle that would also be cool the motorcycle the army has now. They look similar to one anoter i think it be cool to have it too. 1 question can u use a gun on the atv.

here is a link

http://www.peace65.freeserve.co.uk/P...production.htm

Nice render.. want more .. ARGG lol
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Last edited by requiem; 10-20-2005 at 08:48 AM.
Old 11-08-2005, 01:46 PM   #17
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Please, please tell me I can shoot my shotgun from the dash of the four-wheeler and play "Dixie" on the horn.

Mapper of Road to Kyongan'Ni and Hills of Hamgyong;
Genius behind many Really Stupid Ideas, and some Decent Ones.

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Old 11-09-2005, 11:00 AM   #18

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Guys I only just started using the mod yesterday and even though I can't find any servers that are running it, the single play is AWESOME ..... easiest the best game eva.
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